Haha, yes. I realized that 30 people (31?) might be overwhelmed after I finished the layout.
Secretwise, I had this idea where one would jump off of a roof and that would trigger a portion of the sidewalk to slide open and the player would go down like a 50 foot drop. At the end of the drop would be a trigger teleport and this would bring the player to the bottom of a different "pit". This pit would have a trigger push and push the player upwards to a entirely different area not accessible from the main part of the map. What I was trying to replicate was a "falling to the other side of the world" kind of thing. I didn't do that because the skybox would be the same exact thing! Heh.
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Check it out guys! I really like it. A little different than my first concept of the map but I think it's good for a first version. Took a little over 2 days.
http://www.filefactory.com/file/agd0...wn_city_v1_bsp
Here's a nicer one.
http://www.filefactory.com/file/agd1...wn_city_v1_bsp
How hard is it to get maps put into the server's rotation?