I guess I should've been more specific with my original post.

I meant basically what Scribble said, at the beginning of the round, if I plan on scouting and I have the bomb, I would drop it to or close to another person. Then scout for a short period in middle. I'm not talking about camping the whole round at all. I'm talking about only at the very beginning of the round.

For one thing, I've played with Sensei and Psyche enough, that I would've thought that you both knew that I do do the objectives. And you really came off as hostile to me in that post Sensei, when I didn't even mention an admin's name in my original post (OP).

I also don't scout that much, so this shouldn't even be an issue except that it was brought up when I did do it. I dropped the bomb at round start to another player on de_dust2, and I just think they didn't want the bomb for some reason. I'll take the bomb, I don't care, but if I'm scouting, I don't want to be the one who is camping with the bomb. Hence the dropping of the bomb. IMO, that's more inline with doing the objective by not camping with the bomb.

- - - Updated - - -

Quote Originally Posted by Sensei View Post
Here are some scenarios for you of whats going to happen if this is allowed:

- The bomb will be dropped at spawn every round. Eventually all REGULAR players who play according to design will leave of frustration because a good player would not want to go back to spawn and lose time instead of positioning himself on the map..
Here's a situation that WILL occur if this isn't allowed:

- The person with the bomb who scouts, say mid dust2, may die, in spawn with the bomb. Any player who rushed now has to go back and get the bomb.

This situation happens all the time, I've seen it on IBIS, and especially on dust2. I can't recall how many times I've had to go back to spawn to get the bomb.

*EDIT*:
I consider myself a "good" player, and if there's enough time, I would always go back for the bomb.

What's the verdict because I'm a little confused?