I think it should be disabled for ze maps with stages, like potter. You fail the first stage a couple times and now the 2nd stage has some horrible knockback for zombies that was accumulated from the first stage, not the second. The 2nd stage is like a whole new map and shouldnt have handicapped knockback.
Last edited by sup; 05-07-2015 at 07:00 PM.
~ said shortly after being stuck in a cade and killed*DEAD* [SF]Rios( . Y . ) : my god u are the monster not the zombies
*DEAD* [SF]Rios( . Y . ) : lol fu u
Yes zmarket would be a huge help when defending, or trying to carry a team on a boss when half the morons are shooting the zombies and the other half are shooting boss... Just bind zmarket purchase and you can unload x2 faster than usual
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Or on potter when the team splits up to fight mini boss and defend from zombies
While this is true, i'd like to point out that no other ze server has zombie classes like ibis does, especially the deform. Without the knockback plugin the deform zombie is the ultimate winning machine with any half decent player who knows maps well enough. I think the best way to remedy this situation is to reset kockback after a win.. Just my two cents
~ said shortly after being stuck in a cade and killed*DEAD* [SF]Rios( . Y . ) : my god u are the monster not the zombies
*DEAD* [SF]Rios( . Y . ) : lol fu u