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Thread: ZM development.

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  1. Default

    Which knockback plugin?



  2. Default

    Quote Originally Posted by ZERO View Post
    Which knockback plugin?
    the plugin where knockback increases at every loss
    Quote Originally Posted by Fang View Post
    I started a vote ban on my self to see how many people hated me they all voted yes and the server banned me.


  3. Default

    Quote Originally Posted by euronews View Post
    the plugin where knockback increases at every loss
    this!!!!!!!!!

  4. Default

    Quote Originally Posted by euronews View Post
    the plugin where knockback increases at every loss
    That is the only thing that even makes some maps in ze beatable... or are you referring to having it off in zm?

    Also note that I can change the settings on it so that it increases by less each round and or has a cap.



  5. Default

    Quote Originally Posted by ZERO View Post
    That is the only thing that even makes some maps in ze beatable... or are you referring to having it off in zm?

    Also note that I can change the settings on it so that it increases by less each round and or has a cap.
    It hasn't helped humans at all. A handicap is no substitute for player skill and knowing the maps. Something that actually might help humans is enabling the zmarket, which is standard on every single other ZE server in existence.
    Last edited by sup; 05-07-2015 at 07:00 PM.
    *DEAD* [SF]Rios( . Y . ) : my god u are the monster not the zombies
    *DEAD* [SF]Rios( . Y . ) : lol fu u
    ~ said shortly after being stuck in a cade and killed

  6. Default

    Quote Originally Posted by sup View Post
    It hasn't helped humans at all. A handicap is no substitute for player skill and knowing the maps. Something that actually might help humans is enabling the zmarket, which is standard on every single other ZE server in existence.
    This.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  7. Default

    Quote Originally Posted by sup View Post
    It hasn't helped humans at all. A handicap is no substitute for player skill and knowing the maps. Something that actually might help humans is enabling the zmarket, which is standard on every single other ZE server in existence.
    While this is true, i'd like to point out that no other ze server has zombie classes like ibis does, especially the deform. Without the knockback plugin the deform zombie is the ultimate winning machine with any half decent player who knows maps well enough. I think the best way to remedy this situation is to reset kockback after a win.. Just my two cents
    Quote Originally Posted by anex View Post
    That's how about how far as we got.

  8. Default

    Quote Originally Posted by Core View Post
    While this is true, i'd like to point out that no other ze server has zombie classes like ibis does, especially the deform. Without the knockback plugin the deform zombie is the ultimate winning machine with any half decent player who knows maps well enough. I think the best way to remedy this situation is to reset kockback after a win.. Just my two cents
    Not true. pF (which is now dead) had a deformed class too and was just as good as GFL at beating hard maps (before it was ddos'd out of existence). The deformed was already nerfed months ago. The real OP class is poison.
    *DEAD* [SF]Rios( . Y . ) : my god u are the monster not the zombies
    *DEAD* [SF]Rios( . Y . ) : lol fu u
    ~ said shortly after being stuck in a cade and killed

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