Results 1 to 10 of 44

Thread: Fast zombies on escape maps

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. Default

    Quote Originally Posted by whytboiz33 View Post
    its really breath taking, and quiet shocking as to how ignorant and just playing stupid you children can be.
    Says the McDonald's worker.

    Ignorant to what please? Yes i know the classes are design to balance the server. But whats the point of playing an escape map when the zombies are infront of the humans within the 1st 45 seconds of the round...

    Then humans get tag and everyone gets mad and bored from how dull the map becomes...

    It's pretty funny when your the hipocrite here whyt, the issue was adress, and i came up with the solution by reading the rules.

    You really think no1 has adress this issue before? should read around a little more... We've been saying shit like this for the past 2-4 months....


    Quote Originally Posted by ๖ReS View Post
    Is that legit info? It dose seem like when shooting a fast zombie head on they kinda run through your bullets rather than halt mid-run and get forced back. The fast zombie should be removed totally in my opinion. Its up to Zero i guess.
    Yeh it is, since the fast zombie is not normal size, it has a smaller hitbox.
    Last edited by THE HOLY SH**T!; 05-09-2009 at 10:44 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •