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Thread: Strongfields Map [Rooftop_getaway_v0.5]

  1. #1

    Default Strongfields Map [Rooftop_getaway_v0.5]

    Hello guys,
    I made this thread to tell you something about my map.
    The map was created as ze-map.
    Its still in process but I want to show whats finished now.
    I made this map since some months with 1month break.
    City Themed
    This is my first map.
    This map includes :
    Max. Spawn points
    Classic ZE mode. (run away, holding spots, vehicles, nuke at the end, afk tele, and some secret special items)
    3 Secrets
    Some textures from Paranoid
    Music

    In process:
    3D-Skybox
    More details
    Skyline

    Particle effects
    Map fixing

    Incoming:
    Credits
    consistent console messages

    Here some pics:

    2015-11-04_00002.jpg


    2015-11-04_00001.jpg


    2015-11-04_00003.jpg


    2015-11-04_00004.jpg


    2015-11-04_00005.jpg


    2015-11-04_00008.jpg

    The 3 secrets
    2015-11-04_00009.jpg


    2015-11-04_00010.jpg


    2015-11-04_00011.jpg


    Pleas leave some comments here. ty
    -StrongfieldtheGerman
    Last edited by StrongfieldtheGerman; 11-04-2015 at 06:50 PM.

  2. #2

    Default

    Fix your formatting. Post unreadable.

    - - - Updated - - -

    Also, the blue you use is fugly and makes my eyes hurt.

  3. #3

    Default

    fixed the blue ones but I cant change the headline. Sorry
    -nvm got it fixed
    Last edited by StrongfieldtheGerman; 11-04-2015 at 06:49 PM.

  4. Default

    Quote Originally Posted by StrongfieldtheGerman View Post
    fixed the blue ones but I can change the headline. Sorry
    Blue is fine, Make your map stand out. Don't make one like the other 10,000 ZE maps.

  5. Default

    Looks good Strong! On a side note you should change your crosshair color to pink You don't lose it as often then.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

  6. Default

    Looks good Strongfield especially for your first map, keep up the good work

  7. Default

    I'm just sitting here wondering why there is no walking dead themed mapisodes.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  8. Default

    Nice! I'm also working on a map as well. Let me know if you need help with anything. If I don't know, skulls will certainly know. Let me know when you are going to test!

  9. #9

    Default

    ***** Update *****
    Well the map was finished until some major proplems came up. Due that, I'll make a complete new map (basic theme from thid map) to use my exp. I got since I started to make this map.
    Big points are a better map Performance and a shorter compile time.
    Iam at the point, I could create a Wall in the same style like the potter wall "protego". Completely the same except the wall model. (And no I did not decompiled the potter map and simply copy paste it). But Iam far away from creating own special effects aka particles or moving bosses. I may update this thread every sunday to tell the ones who care, about the creating process

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