Its because a gg map normally only has brushes (blocks) And a couple of entities and thats about it,hence the quick load time. Where as a zm/ze map can sometimes have up to 1000+ entities and
also weird and wonderful shapes so the source engine also has to deal with that and many other things like the light_environments and where all the light bounce off etc..
In short ze/zm maps are huge compared to gg maps. Thats why they take longer![]()








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