Quote Originally Posted by Fluffy Frufflebottoms View Post
You're right in what you remember, but people always forget about serialisation delay. If you want to receive a game update that's 512 bytes long including overhead through a 56kbps modem then it's going to take (512*8)/56,000 = 73 milliseconds just for that update to get through the last stretch from your modem to your ISP's modem. Over a 1 Mbps connection it'd be (512*8)/1,000,000 = 4 milliseconds, and over a 10 Mbps connection it'd be 400 microseconds. Used to matter, but we're past that now.
Hacker. Sorry, had to.

29.99 50/50. Usually registers 68/52 over a 10 min stretch.