this might be stupid but make it like scheduled hours that we play ZE only or something like that
yes
no
this might be stupid but make it like scheduled hours that we play ZE only or something like that
Who are you? oh thats right your the shit talker... I'm sorry, I couldn't hear you over how AWESOME I am.
Sonic logs back into steam: 9/11/10
Do you realize how fucking boring it is CONSTANTLY playing cading maps?
One...
After another...
After the third...
After the fourth...
Hours passing...
Time slowing down...
Same old, same old...
... NO!
VARIETY IS THE BEST!
It's nice to be able to run a few times, and then kick back and relax in a cold damp dark basement room without a beer with a bunch of retards who don't understand the logic of building structures?
Yeah, good times.
how many times a day do we play titanic escape, mines of moria, space station and all the numerious escape maps on the server? hardly ever.
Division of the ze and zm maps is the best possible thing to have hapen right now, especally considering the server is crashing like fuck and we never really go to escape maps anymore walter, I'd like to play spacestation, titanic or mount doom but no one else wants to, and atleast it would give us a place to go when the main zm server crashes besides the pub.
Last edited by Kavinsky; 09-08-2009 at 06:15 PM.
i love ESCAPE maps. There should be a certain ranking system in escapes so then rank whorers.... can get there rank up even without getting kills.
Surviving hard escape maps should be like the same as a knife kill. Others like Atix should be the same as a nade kill.
This will help people support escape maps. There is a few flaws with this but i think that we chould make some rules to fit it.
So zer0, is it possible to make a mod as i describe?
Hell any incentive to survive the round without getting turned rather than get kills would be welcome on an escape, the less people that survive the more points you get.
actually, like i said, I hate escape maps.
but Walter has a point. The server needs to retain it's variety.
Really the only problem with our ZE's right now, besides server side bugs, is the fast zombies. Once we figure out how to restrict fast zombie from only ZE's then they will be more playable.
I would like to suggest that, if able, lower the map rotation timer on ZE's so you only have to suffer, maybe, 3 rounds.