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Thread: P90 Shenanigans

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  1. Default P90 Shenanigans

    I was doing some weapon's research while the ZM server was acting up, using the PyschoStats data and got to wondering.

    Why are P90 kills given twice as many points for a kill as a Para? It's the third most lethal human weapon and a lot more accurate than Para, as you notice by the head-shot numbers, with an above average clip size.

    http://www.ibisgaming.com/zm_stats/weapons.php

    Is there a list detailing the points assigned to kills by particular weapons? Seems like those brave enough to use Sigs, TMPs or Augs should be getting more points.

    I should mention I'm not one of those brave people.

  2. Default

    I should mention that I am.



    I do think the ranking system when it comes to weapon weights needs some work. However I would prefer the ranking system to be gone anyways so people aren't compelled to use the P90 ALL THE TIME to up their rank as quickly as possible.

  3. Default

    This is correct, the p90 was overlooked. The ranks have been fixed to give it the same point value as the pump shotgun. This is only slightly more points than for getting a para kill by a difference of .5 it is still less than the other weapons by a significant amount. The point reduction is about 24% for the p90 from its previous value.



  4. Default

    My Public Administration professor in First Semester (first class I ever attended at my college) fired a P90.

    He said that video games do in fact help improve weapon accuracy and proficiency. Who would have thought.

  5. Default

    Wait, what?..

    Why should P90 be less than a para? That just encourages everyone to buy a para and sit in a vent.

    It's true, P90 was a bit too high, but 1.75 would be good instead of 2.30.

    And 2.75 for a tmp or mac10 kill isn't that bad. It's 3 times what a para gives almost.

    Para can kill any zombie with all head shots, it takes P90 2-3 reloads to kill the deformed and classic.

    So it definitely should be worth more than a para.

    And, if that be true, then what of the Ak47 and the M4A1? Shouldn't they be at least 2.25? Since they're harder to use than both the para and p90.

    And here's the list, or as it should be, in my opinion.

    Quote Originally Posted by ZERO View Post
    Code:
    Weapon                                 Weight
    ak47                                    2.25
    aug                                     2.25
    awp                                     0.50
    deagle                                  3.01
    elite                                   3.00
    famas                                   2.35            
    fiveseven                               3.10
    g3sg1                                   0.50
    galil                                   2.50         
    glock                                   3.50
    hegrenade                               5.00
    knife                                  10.00
    m249                                    1.25          
    m3                                      1.75
    m4a1                                    2.00            
    mac10                                   2.75            
    mp5navy                                 2.50           
    p228                                    3.10
    p90                                     1.75                                
    scout                                   3.75
    sg550                                   0.50
    sg552                                   2.00            
    tmp                                     2.75            
    ump45                                   2.60
    usp                                     3.10
    xm1014                                  1.75
    zombie_claws_of_death                   1.10
    Just go to the original post to see the current points for each weapon, minus the P90 now.

    I'd also like to add, the people with TMPs or mac10s, shotguns, etc. are mostly leachers and tube campers. The guys with the p90 actually build the barricades.
    Last edited by Jeimuzu; 09-29-2009 at 08:22 AM.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  6. Default

    ... what is 2.3-24% -> 1.75 so it is worth more than the para by .5



  7. Default

    Quote Originally Posted by walterbrunswick View Post
    My Public Administration professor in First Semester (first class I ever attended at my college) fired a P90.

    He said that video games do in fact help improve weapon accuracy and proficiency. Who would have thought.
    I learned how to fire most weapons from video games. I also would blame video games for my fabulous hand eye coordination and my lightning fast reflexes.

  8. Default

    Quote Originally Posted by ZERO View Post
    This is correct, the p90 was overlooked. The ranks have been fixed to give it the same point value as the pump shotgun. This is only slightly more points than for getting a para kill by a difference of .5 it is still less than the other weapons by a significant amount. The point reduction is about 24% for the p90 from its previous value.
    That seems like a great start. Also seems like the two shotguns should be dropped a tad as well, but still working on the numbers.

    I couldn't find Rate of Fire information for the P228 in-game, so if anyone has seen it or would like to figure it out, I'd appreciate it.

    I'm building a spreadsheet with information to compare so we might be able to make adjustments without being so arbitrary. I'll post when I get three formulas done that are giving me headaches.

    That said, if we do want to use actual data to determine the rank modifiers, how should it be done?

    I'd personally like to see them adjusted to promote variety, weighting weapons that aren't used often for higher rank modifiers.

  9. Default

    The two shotguns definitely need their modifiers reduced, especially the pump. Here's a quick list of the top weapons, their observed damage per minute, maximum possible damage per minute and a comparison.

    Weapon,Observed DMG/Min,Maximum DMG/Min,Percent of Potential

    m249, 2988, 57000, 5.24%
    m3, 3867, 11352, 34.07%
    p90, 1458, 30800, 4.73%
    m4a1, 1320, 40200, 3.28%
    elite, 614, 13320, 4.61%
    ak47, 1550, 33300, 4.66%
    deagle, 723, 14560, 4.97%
    xm1014, 1224, 9009, 13.59%
    sg552, 1288, 24840, 5.19%
    aug, 1187, 21360, 5.56%
    tmp, 1547, 18360, 8.42%
    fiveseven, 550, 13320, 4.13%
    hegrenade,,,
    scout,,,
    mp5navy, 812, 13770, 5.89%
    usp, 329, 8712, 3.78%
    glock, 421, 9180, 4.59%
    galil, 1197, 25760, 4.65%
    knife,,,
    p228,,,
    awp,,,
    famas, 1324, 20750, 6.38%
    g3sg1, 2657, 38280, 6.94%
    sg550, 3152, 30300, 10.40%
    mac10, 1066, 16200, 6.58%
    ump45, 731, 26775, 2.73%

    You can pretty quickly pick-out the shotguns (two highest percentages). The TMP beating out one of the auto-snipers was surprising.

    Anyway, should probably drop both shotguns to lower than para.

    Attached is the spreadsheet (xlsx) I used to calculate.
    Last edited by Mallissin; 07-24-2010 at 10:00 AM.

  10. Default

    Quote Originally Posted by Mallissin View Post
    The two shotguns definitely need their modifiers reduced, especially the pump. Here's a quick list of the top weapons, their observed damage per minute, maximum possible damage per minute and a comparison.

    Weapon,Observed DMG/Min,Maximum DMG/Min,Percent of Potential

    m249, 2988, 57000, 5.24%
    m3, 3867, 11352, 34.07%
    p90, 1458, 30800, 4.73%
    m4a1, 1320, 40200, 3.28%
    elite, 614, 13320, 4.61%
    ak47, 1550, 33300, 4.66%
    deagle, 723, 14560, 4.97%
    xm1014, 1224, 9009, 13.59%
    sg552, 1288, 24840, 5.19%
    aug, 1187, 21360, 5.56%
    tmp, 1547, 18360, 8.42%
    fiveseven, 550, 13320, 4.13%
    hegrenade,,,
    scout,,,
    mp5navy, 812, 13770, 5.89%
    usp, 329, 8712, 3.78%
    glock, 421, 9180, 4.59%
    galil, 1197, 25760, 4.65%
    knife,,,
    p228,,,
    awp,,,
    famas, 1324, 20750, 6.38%
    g3sg1, 2657, 38280, 6.94%
    sg550, 3152, 30300, 10.40%
    mac10, 1066, 16200, 6.58%
    ump45, 731, 26775, 2.73%

    You can pretty quickly pick-out the shotguns (two highest percentages). The TMP beating out one of the auto-snipers was surprising.

    Anyway, should probably drop both shotguns to lower than para.

    Attached is the spreadsheet (xlsx) I used to calculate.
    Your really into dis shit aint cha.

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