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Thread: New maps for zmod

  1. Default New maps for zmod

    Please add these and remove all the ones james has asked you to remove.

    zm_loki_horrorhood_v3
    http://www.fpsbanana.com/maps/15944
    and remove zm vc2 horrortown fixed final, this is basically an
    updated version of it

    zm_echo_italy_reloaded
    http://www.fpsbanana.com/maps/47438

    zm_fubar_towers_v4, the latter versions of it ruin it,
    this is the best one of the bunch
    http://www.fpsbanana.com/maps/24586

    zm_little_town
    http://www.fpsbanana.com/maps/50825

    Atix_Helicopter_Urban_Edition
    http://www.fpsbanana.com/maps/111015

    by the way zm atom deathway b1 needs to be re uploaded its skybox is missing
    and theres something wrong with the ztele sytem

    there seems to be a built in delay that keeps the zombie from zteling away when there near death
    and that needs to be fixed, I can never ztele away fast enough when Im low on health, I got this weird kicked for spamming the server message when I tried to quickly ztele away when I was underfire with 65 hp left
    Last edited by Kavinsky; 10-15-2009 at 01:24 PM.
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

  2. Default

    Yeah, those are all really great maps.

    And I'm sure he'll get around to it eventually. Pretty sure Zero has just been busy.

    Also, you may also want to remove zm_underwaterfacility or whatever it is. It's basically just a small bunch of rooms with no cading spots or holdout spots.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  3. Default

    Actually before I add any more maps to the zm server I am removing all the ones that are so bad that they are even banned from fail map Thursdays! These are mainly in the list and not the actual cycle but it will make it easier for admins and for server load if I clean them out. So far I have removed like 10 maps. Also some maps in there are being checked for needed settings changes such as noblock. It is going to take some time as I must play every single map (well load them in game) to see which ones should be removed forever.



  4. Default

    You could use the test server at least.

    If you decide to, tell me and I'll come. I have a fair idea of most of the horrible maps, as I'm sure you do too.

    And hey, the only map really banned from BMT is zm_weapons_lab. That one is horrible.

    Also, there's 3 versions of zm_freakhouse.. Should probably remove the first two.

    And zm_escape_bridge_v1d.. Terrible map.
    Last edited by Jeimuzu; 10-15-2009 at 01:58 PM.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  5. Default

    alright well I played through all of those and they are all good maps, unlike the others I suggested where I just went on looks alone
    Last edited by Kavinsky; 10-15-2009 at 01:28 PM.
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

  6. Default

    As did I. I especially like zm_little_town.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

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