Over the weekend I am going to try to look into the problem with the zm vision and possibly create a less obtrusive model. I am also sill trying to figure out why some maps are so dark.
I still don't see why the zombie vision annoys people.
And I think the darkness is a feature of ZM.. Or at least the newer versions.
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
its just like looking out the rear window of a lamborghini countach, I cant see anything to the left or right, only directly infront of me.
http://www.youtube.com/watch?v=AtQPjgzV1kA
Edit: Valve AND Zero would find a way to screw up a steel ball.
I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.
Yes it is a feature of the newer ZM betas. There some lines in config dealing with it.
its one thing if the map starts like that, its another when halfway through the first round the textures go black.
Edit: Valve AND Zero would find a way to screw up a steel ball.
I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.