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Thread: Zvision change

  1. Default Zvision change

    alright I managed to figure out a a way to switch the ibis zvision with a different one from another server, in this case one from a russian server I visited a few weeks ago

    all you do is go into cstrike/materials/VGUI/hud/zombiemod

    and copy the name of your particular zvision from whatever it is to this

    zombie_vision_ibis.vmt
    zombie_vision_ibis.vtf

    and make sure you have both a vtf and a vmt file to copy over the ibis ones to get this result

    now all we need is for the music volume to be turned down and the health of all zombies to be upped since the higher rated tick has made the hit rate on all zombies noticeably higher
    Last edited by Kavinsky; 11-05-2009 at 07:38 AM.
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

  2. Default

    Over the weekend I am going to try to look into the problem with the zm vision and possibly create a less obtrusive model. I am also sill trying to figure out why some maps are so dark.



  3. Default

    I still don't see why the zombie vision annoys people.

    And I think the darkness is a feature of ZM.. Or at least the newer versions.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  4. Default

    its just like looking out the rear window of a lamborghini countach, I cant see anything to the left or right, only directly infront of me.
    http://www.youtube.com/watch?v=AtQPjgzV1kA
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

  5. Default

    Yes it is a feature of the newer ZM betas. There some lines in config dealing with it.

  6. Default

    its one thing if the map starts like that, its another when halfway through the first round the textures go black.
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

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