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Thread: WCS rules questions

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    Quote Originally Posted by Blackmage View Post
    Since rules questions come up a lot in the server, as there is no hard and fast set that I can find, I was wondering what the official stance is on the following list:

    Eye Ra: Where can they not summon people? Over the edge in port where they are alive, but can't get to the objective. In crawlspaces where when you spawn, you are stuck. Are these valid examples? Are there more? (Also a possible glitch, it's ultimate is not blocked by any ultimate blockers)

    Skywalking: What is considered skywalking? For the races that can get outside the map boundaries, via high speed or teleporting. Getting to places you can't jump to with normal highjump, such as undead or flame pred. Getting to places you can't access with walkspeed flying(Archmage). Which of these is skywalking, or is there some other definition?

    Wards: For strider and Shadow Hunter, what is illegal placement? Spawns in the first X seconds. Next to objectives so the site is hit. Making the site inaccessible. What about after the hosties have moved, what's the ruling then? How about if it's reaction, such as eye ra summoning you, or being prog knifed somewhere, and laying it as you land due to gunfire?

    And my favourite, do the objective: What is "doing the objective"? How long do you have to do the objective? Am I truly forced to run in guns blazing towards the enemy who have the only objective totally surrounded or sniped? If I am picking them off one by one, such as with eye ra's or crypt lord's ultimate and will have them all killed by the end of the round, do I have to get myself killed? Am I not allowed to use the time given to me to do my objective, which, may I add, is ALSO kill all the enemies.

    If the objective is undoable, what has to be done? This comes up when the bomb is inaccessible or hosties are dead. Evas and crows on bomb maps or stuck in a wall.
    eye ra = no summoning in vents, people get stuck half the time cause they're not aware there being summond 2 a space you have 2 be ducking 2 fit into, this in turn glitches quite often and makes the person whose summond upper body glitch off the map. no summing people 2 fall 2 there death, or places where they would be stuck or unable 2 get out of. they obviously deserve a fighting chance. if you summon someone 2 the hosties and they drops wards as a result, it's legal. the warder obviously doesn't know where they are.

    skywalking is allowed aslong as you're in a spot that people can return fire 2. some places like under the map where you can shoot at people but they can't see you are not allowed.

    wards are allowed any where as long as they're not blocking objective, there has 2 be another route you can take 2 get 2 objective. strider is NOT allowed 2 drop teleport in the enemy spawn and then use it and ward at beginning of round. there's no warding enemy spawn at beginning of round period.

    as for the objective, you do the objective. if the objective is 2 get hosties and your CT, then you do it. CSS is a team based game, and there's no I in team. if all your teamates die, then you should be making your way 2 the objective. you don't have 2 go in guns blazing, but if you're last person or you see there's a minute or less left then you better get moving, cause not doing the objective is not allowed. if we didn't have this rule, every 1 would just camp everywhere and damn near every round would be a 3 minute round.
    Last edited by maynard; 11-01-2009 at 10:59 PM.

    Maynard - The WCS Guy

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