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Thread: WCS Rules

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    For anyone curious, a little pre-"written rules" (by a day) discussion including camping rules: here

    Ok, so I was questioning the rules before they existed! And, I'm mentioning the "1 minute rule" that was suggested in there.... Only because it's not the one Cyber doesn't want to hear about!

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    I apologize for this the only reason I brought it up is because this was one of those "rules" that even I thought really did exist. Also this post: http://www.ibisgaming.com/forums/sho...6821#post56821 is confusing even more so because it states that unless he is the last one alive and his teamate is not "doing the objective" then he is not required to stop camping

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    IMO, what that's saying is, as long as the objective is being completed, you can do what you need to support your team. Respect the objective does not mean everyone needs to be rushing for it. It means it needs to be completed. However, you ARE supporting your team by pulling enemies out of position. It also says that if there are only a few left, you DO need to stop camping.

    As long as the objective can reasonably be completed without you, you can continue to support the team from the back. Once every man is needed, get a move on, do what needs to be done.

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    I still never got a clear answer to my question.

    And yea, if your not heading to the objective or being an asset to getting the objective done by 1:00, your a useless teammate. If everyone is dead and your still sitting in the same spot or running circles in the same area, Im going to be annoyed.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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    regarding the objective time limit... it really comes down 2 the person... everyone is responsible for making sure they do their part... if you drag your ass, and don't get 2 the objective in time, well that will be seen as you not doing the objective... depending on the race you're playing, you should know how long it will take you 2 get where you need 2 be.

    if there's only a couple people left on your team, you should be helping them as best you can, not hanging back and trying 2 just get some kills with eye ra.

    completing the objective must always be respected and attempted.



    regarding the nade on objectives.. not sure what's so hard 2 understand about this? the rules clearly state that a clear path must be available 2 the opposing team for the objective at all times... I can easily throw a fire nade on a bombsite, and it still have more than enough room for a CT 2 come and defuse the bomb... a poison smoke nade is a diff matter as it's a far bigger damage radius... each person needs 2 make a judgement that if where they throw whatever it is they are throwing, that it wont conflict with the existing rules.

    If you guys really want, we could always just say no special nades, or regular nade spamming on the objectives... I know originally that is how we had it.. over time it did end up changing.. not sure how or when... but the way it stands now, if people are smart, and read the rules... they really shouldn't have an issue.

    Maynard - The WCS Guy

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    The issue we have is basically the hell hunterclass on dust2 on bombsite B. He can sit up there in the skybox above it drop a poison nade on the hallway a fire one on the double doors and then lay fire down on the third entrance with his ulti. Thats if they play fair.

    If not then they just throw a fucken nade no matter what type on the bomb or relatively close and just sit there waiting to here hurt to unleash the hell that is their ultimate

  7. Default

    So next time I see a hell hunter cook a smoke after planting a bomb for the sole reason of droping it when they get shot will get a nice boot in their ass


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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