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Thread: WCS Rules

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  1. Default

    well main thing on the flying classes is that it makes them super fast as in faster than die xonvert..... i can see your point tho as far as enforcing ill wait to see what other admins say its just 1 more thing to enforce which is hard enough already because people think they are above the rules......

    and no they should not be able to hold a weapon when they are using their ultimate because it is a glitch

  2. Default

    no, they should't be abe to hold weapons, but in vagabond's case, not much you can do. sometimes the effects get flipped and you end up frozen, invisible, and armed. other times i've seen mobile, visible, and knife-only

    ----------------
    Now playing: Muse - Uprising
    via FoxyTunes
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  3. Default

    Had three or four CT's today skywalking in dust2, getting to me before I could get out of spawn and shooting my ass. Doesn't make for very fun play.
    Kiro : us fireyes got dumb by his girl that y he is suck

  4. Default

    Quote Originally Posted by Fireye View Post
    Had three or four CT's today skywalking in dust2, getting to me before I could get out of spawn and shooting my ass. Doesn't make for very fun play.
    the only way classes like vegas can get on the sky is if they teleport through 1 specific spot, and it's in that double door area right next 2 the T spawn. there's no way you were getting picked off by vegas before you could leave your spawn, it takes them about 6 seconds 2 get 2 the spot, and get above it. and hell hunter can teleport by flash, but it's not a very fast process, and they only have dualies.

    also there's that spot directly next to T spawn that has a roof over it, it's like what 1.5 second run to get 2 it.

    I understand skywalkers can be frustrating at times.... but doesn't mean it should be removed. also, they have 2 be in a position where you can return fire, so really if you know there coming then just get ready for them and shoot back. or play an athena and freeze them.

    Maynard - The WCS Guy

  5. Default

    I'm new to WCS, so I'm not in a position to say what shouldn't be or should be, just observing.

    I was getting shottied at the jump down from T spawn to B. That is quite frustrating, when with a combination of other skywalkers we were getting picked off quite quickly.
    Kiro : us fireyes got dumb by his girl that y he is suck

  6. Default

    Quote Originally Posted by Fireye View Post
    I'm new to WCS, so I'm not in a position to say what shouldn't be or should be, just observing.

    I was getting shottied at the jump down from T spawn to B. That is quite frustrating, when with a combination of other skywalkers we were getting picked off quite quickly.
    I don't blame ya, id be frustrated as well. but frustration is a huge part of WCS. you're always clashing with other peoples races and what not. just gotta find all the tricks for getting around them. keep playing you'll figure it out.

    Maynard - The WCS Guy

  7. Default

    Are we going to get these updated any time soon? It's hard enough to get people to follow any rules when Admins don't follow the same ones, and people give you hearsay of what the admins have said.

  8. Default

    is it allow to summon ppl with eye of Ra in a warded area???
    Owned!

  9. Default

    Quote Originally Posted by diablo View Post
    is it allow to summon ppl with eye of Ra in a warded area???
    Quote Originally Posted by maynard View Post
    WCS Rules

    1. Eye Ra: is not allowed to summon people to a place where they would get stuck. Eye Ra is also not allowed to summon in vents due to glitching.

    5. Wards can be used anywhere provided they’re not blocking the objective. however, if a shadow hunter is summoned to the objective, the shadow hunter does reserve the right to drop his wards. This rule applies to Strider as well.
    yup..

    Maynard - The WCS Guy

  10. Default

    lets put a restriction on the summon wards. if they're summoned, they can't like, kill the eye ra and then drop wards.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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