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  1. Default WCS Rules

    WCS Rules

    1. Eye Ra: is not allowed to summon people to a place where they would get stuck. Eye Ra is also not allowed to summon in vents due to glitching.

    2. Any class that can spawn weapons Is not allowed to use their weapon spawning ultimate/ability for fellow team members.

    3. Sky walking is permitted provided you’re in a spot that the opposing team can shoot back at. Going under the map, or to any place that allows you to see the enemy, but grants them 0 vision of you is not permitted unless you're passing through the area to get some where else.

    4. The objective must be respected and completed. camping is not allowed.

    5. Wards are not allowed to fully block an objective. Warding rooms that contain hostages is not allowed, however, if a shadow hunter is summoned to the objective, the shadow hunter does reserve the right to drop his wards. This rule applies too strider as well.

    6. No type of wards are allowed in the enemy’s spawn for the first 20 seconds. warding your own spawn before 20 seconds is allowed.

    7. No warding the house on Nipperhouse, Crackhouse or Italy. your ward radius may not touch the house on these maps. Using wards on Merridian is prohibited

    8. Lvl farming is a banable offense. Any form of manipulating the XP/cash system will result in a warning > temp ban > perm ban, in that order. If the person in question is found manipulating the XP/cash system after being warned, a temp ban with a maximum length of one month may be issued. If the person in question is found after the temp ban has expired manipulating the XP/cash system again, a permanent ban may be issued.

    9. No fire-nade or poison-smoke nades are allowed on the objective at anytime.

    10. No class is allowed to nade spam the enemy spawn for the first 20 seconds. Any class that self produces nades is not allowed to nade spam objectives.

    11. Respect races that are limited per team. A person on a race that is limited per team reserves the right to play it as long as they see fit, in the event of a map change or server crash, those who were playing limited per team races reserve the right to continue playing the race.

    12. There must be a clear path for the opposing team to take towards their objective at all times.

    13. Self slaying is not allowed on the server. It is only acceptable during a time in which a player may be glitched into the map or an object and is stuck and not able to get out of the situation.

    GENERAL SERVER RULES ALSO APPLY

    http://steamcommunity.com/groups/WCS-IBIS <----
    Last edited by ZERO; 03-22-2013 at 04:02 PM.

    Maynard - The WCS Guy

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