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Thread: ZM Server Dying??

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    yes it has gone down hill and hit a boulder

    (See every post/thread I've made in the past 3 months to see why.)

    its gotten too big for its own good and none of these maps were designed around multiple Z classes and this amount of people.
    the entire zmod needs to be refitted and properly rebalanced and at this rate thats never going to happen.

    just lightly tweaking it and removing a few maps like your planning Zero won't do anything
    Last edited by Kavinsky; 11-22-2009 at 09:00 PM.
    Edit: Valve AND Zero would find a way to screw up a steel ball.

    I have never seen any other server that used to be so much fun to play on just get so properly rammed into the ground by one person's lazyness, incompetence and inability to grasp how to properly run a server.

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