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Thread: Starcraft help.

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    Did you fail to read the first sentence:

    Well it is important to note that the only CRT's that were worth it are the really good ones.
    I clearly am talking about CRTs only. At no point do I even say the word LCD or reference them.

    The ones that:
    In context the ones that I am talking about must be CRTs because that is the only thing I have stated thus far.

    And it is best if it:Allows for convergence and landing adjustment (your really lucky if you have this)
    Clearly I still must be talking about CRTs as I have yet to even use the word LCD. I am also as you stated talking about something that is only NEEDED by CRTs most likely because this part of my post is defining what makes a CRT a really really good one and not just a good one or even some shitty one that came with your 98 Dell.

    Now on to your post-

    Yes for the most part unless you go to professional level.

    Also do not forget the most important thing: color -> a LCD will never be able to reproduce color as well as a CRT can. This is why CRTs are still needed for super grafix design pros ect. Unfortunately their monitors are crazy expensive and cost more that a few of our computers put together.

    Also some cool stuff for people that are new to this info:

    crt and LCD refresh rates are not comparable.

    60hz CRT=120hz LCD FYI this is best defined as the FPS of the monitor.
    so
    60hz CRT=60fps
    120hz LCD=60fps

    WHY? Because the world is filled with LIES!! JK lol

    But seriously:

    Remember back in the day LCDs had that strange motion blur effect? Well what caused that was pixals that would stick to the last shown image. This resulted in the two images merging into one when the screen needed to change at a rapid rate. To fix this problem modern LCDs place a screen of black in between every other screen as a result 50% of the frames the LCD outputs in 1 second are totally black and 50% are the actual image that you see. This is also why gaming LCD's need to work at 120hz because they will output 120fps: 60 black ones and 60 REAL ones. More powerful LCD's are developing a technology that will place a "transition" frame instead of a black one to make the pixels start to transition to the next color before the real frame is sent. By doing it this way the user would think that the image looks smother at high speeds even though the real FPS is the same. This would not result in the blur because the pixals would be forced to a half way transition point rather than being totally reset.
    Last edited by ZERO; 06-14-2008 at 08:03 PM.



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