Also should fix black holes so that they only move players to reduce lag and are a bit more powerful. In fact this change will take effect tomorrow. Let me know how it works out.
lol whoops, deleted my post... repost.
could you also edit the price for the necklace of immunity in the near future? would be awesome. and would stop a lot of ppl bitching on a daily basis about it lol and maybe make the rules official finally. these are all quick fixes I ask of. the rest of the shit can all wait for first quarter.
Maynard - The WCS Guy
just wanted to point out some glitches i noticed today
Orcish Horde... for reincarnation u respawn with the same weapons but even if the round begins after being dead the round before sometimes you get that weapon any ways
Strider Hiryu... class was throwing weapons all over the ground thus giving people free weapons
Xonovert's ultimate is fucked.
It says "Twice normal speed (something like that) for <WCS amount of time> seconds"
That isn't exactly it, but the scripts are messed up on it so you don't know how long you are at increased speed for.
Also I have a couple races that I have played on other servers and would like to have put on this.
B-52 (knife only race)
1. Invisibility- 10-80% invisibility
2. Grenades- Spawn grenades
3. Nade damage- Extra nade damage
4. (ultimate) Fly- Ability to fly
Protos Dark Templar (knife only race)
1. Invisibility- 10-80% invisibility
2. Knife damage-20-80 extra damage for knife hit
3. Health- 10-50 extra health at start of round
4. (ultimate) Teleport-Teleport x amount of feet
Kil'jaden (knife only race)
Smoke grenade and scout at start (not useable)
1. Invisibility- 10-100% invisibility
2. Longjump- Longjump
3. Low gravity- Lower gravity
4.(ultimate)- Extra knife damage