Well right now I am just trying to get the current version stable. It will likely take a few days for me to get a new one ready. Also I might need to program some of the features myself for the sm version and that may take time while I learn the code.
Currently there is 20,000 files remaining so hopefully it will be done before 12.
I am posting this here so I can not lose it:
Code:
// Set player's score
public SetScore(client, score)
{
if (Game == GAME_TF)
{
TFScore[client] = score;
}
else
{
SetEntProp(client, Prop_Data, "m_iFrags", score);
}
}
I will need to use this code to make a scoreboard plugin like I did for gg4
GetEntProp(client, Prop_Data, "m_iFrags"); //returns current kills (could be useful)