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Thread: Gungame FUBAR

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    Well right now I am just trying to get the current version stable. It will likely take a few days for me to get a new one ready. Also I might need to program some of the features myself for the sm version and that may take time while I learn the code.

    Currently there is 20,000 files remaining so hopefully it will be done before 12.

    I am posting this here so I can not lose it:

    Code:
    // Set player's score
    public SetScore(client, score)
    {
        if (Game == GAME_TF)
        {
            TFScore[client] = score;
        }
        else
        {
            SetEntProp(client, Prop_Data, "m_iFrags", score);
        }
    }
    I will need to use this code to make a scoreboard plugin like I did for gg4

    GetEntProp(client, Prop_Data, "m_iFrags"); //returns current kills (could be useful)
    Last edited by ZERO; 01-17-2010 at 11:43 PM.



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