IBIS Zombie Mod - Illegal Cade Spots
Revision 1.4, Jan 22/10
zm_csk_4corners_b2 - Cannot cade the entrance to the blue building
zm_ghs_abdandon_mall - Cannot cade secret entrance with vending machines
zm_lab_panic_b_4 - Cannot cade crouched spot with vending machines
zm_lila_panic_redemption_beta - No vending machines in the vents
zm_lila_panic_v2 - Cannot use the money crate to cade
zm_ruined_town - Cannot hide in bathroom stall
zm_snoopie_711_final_fixed1 - No vending machines in the tunnels
zm_tx_highschoolbeta7 - Cannot cade the red room
zm_wintercomplex - Cannot cade vents with vending machines
General rules:
Glitched spots are illegal.
Cannot cade with the money crate, EXCEPT where there is more than one entrance, e.g. stage in zm_tx_highschoolbeta7, in which case one entrance has to be breakable.
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Admins could start putting these maps up to test them. As far as testing these spots I'll color-code them based on what players find. Does...
Tested - Illegal
Tested - Legal
Sound good? Also -- any illegal spots should have a screenshot of said spot. Should it be caded in the manner of it being illegal? Or should it be caded in one of the legal methods? Or should it just be the uncaded spot?
Another map with a money crate is wtfhax -- I've found that if it's placed behind the bookshelf when the bookshelf is against the door it almost makes the cade unbreakable (it's never been broken unless I have someone in there who stands too close to the bookshelf).