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Thread: ZM server check list

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  1. Arrow ZM server check list

    This is the check list for the sm version of ZM.
    Green = Done
    Yellow = Done Part
    Orange = started programing
    Red = started planning/requests
    Purple = Untested but available
    Normal = not done

    Get SM version of ZM
    Make base settings the same
    Convert dynamic map setting over
    No block
    Tracers

    Nade Trail (cancled)
    Zombie classes for escape maps
    test zm escape map classes
    Get classes to store on remote database
    convert dynamic music into sm
    set triggers to the same words
    update to sm 1.3
    add map to map config support

    add noblock for select escape maps
    final test with full mods

    Shut down main zm server

    copy admins
    copy bans
    copy logs
    change display name
    swap server addresses
    Server LIVE
    Last edited by ZERO; 02-05-2010 at 03:42 PM.



  2. Default

    I hope to still go live in the next 2 weeks.

    Put in request to hire a developer to convert the dynamic music to speed up development.



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    by the way the ping limiter needs to be set to 165, it seems like anyone over that starts lagging the server.

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    Today I began negations with a programmer interested in coding the music mod over to sm. This is the last plugin that must be coded over before the server is completed from a software side. Hopefully we will be able to agree on pricing, features and a time table. I will post another update when I know more.



  5. Default

    Got a reply and the coder has agreed to my terms. He has not given an eta but said that he is about 25% complete. I would hope that it will be ready within the next week. Therefore the zm server should be on time for an early Feb release!



  6. Default

    Great news we will be having the ability to turn the dynamic music on and off on a client by client basis! To thank me you should order admin to help pay the programmer rofl



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