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Thread: Fast zombies on zombie escape maps

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  1. Default

    Quote Originally Posted by Kavinsky View Post
    1. Made it so I Can't hide anymore because if a Zombie dies, they can spectate me, rejoin and 9 times out of 10 get back in because of the size of the server, then !zmenu respawn and tag me or anyone else trying to be clever.
    This is against the rules. If you catch someone doing it, then tell an admin and they'll be taken care of.

    People have different ideas on what the server needs. I'm still getting used to the changes, and figuring out what I need to do to work with said changes.

    I know it's difficult for some, but I have to ask that people keep an open mind and know that this is not the end of changes. Things can still be tweaked and made more balanced. Anytime such drastic changes happen things are bound to be unbalanced for a period of time.
    Yeah. I'm an admin. What of it?

  2. Default

    In addition it checks if you rejoined in the same round and automatically restricts the zspawn command...

    The music is gone b/c it required eventscripts and that was crashing the server in infinite loops....
    Zombie vision is optional and can be toggled with night vision and is off by default...
    The muting is a limitation of the engine so I am not sure it it works on those other zm servers... (assuming it does)
    We have tried all votemute plugins that existed a few months ago and none of them worked...

    Also the configs can now be edited separately for the two types of gameplay. So if the zombies are too fast or slow it needs to be discussed so the speed can be altered.



  3. Default

    I understand why you reenabled !zspawn for when someone new joins but it doesnt prevent people from abusing it, or someone seeing someone hiding, spawning and unfairly taging them.

    and chances are an admin wont notice someone rejoining unless they tried to get them first.
    30 seconds isnt enough it needs to be 3 minutes, along with disabling the abilty of people who just joined to spectate people.


    But all of that is besides the point that shouldn't be enabled in the first place, you join late, tough shit it NEEDS to be disabled it breaks the game.


    The fast is what the predator and classic should be and If that wasnt intentional I think your settings are broken as it has not gone back to normal ownage speed on cades.

    It needs its zig zag and high speed jumping abilities back, the best thing to do is to put it back to its original settings
    and tone it down till its balanced, I do like the health and knockback of this version better however, atleast when its not on fire.

    when its on fire its as slow as a deformed or the old one if thats been changed as well.


    theres also a weird glitch at the end of the round where when the round ends zombies cant tag the humans they were just trying to attack even if the humans walk right into them.
    Last edited by Kavinsky; 02-07-2010 at 01:58 AM.

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