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Thread: ZM Updates 1.6.4

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  1. Default

    • 1.2.3
      • Removed a lot of crap maps
      • Added:
        • ze_boatescape101
        • ze_grand_boat_escape_v1_7b
        • Ze_hell_escape_rc1
        • ze_minecraft_v1_1
        • zm_day_jungle_v1
        • zm_lila_panic_isethen
      • Increased the number of zombies that spawn from 1 to x/10 where x is the player count
      • Increased health of zombies on ZE maps by 1000hp
      • Increased ZE knockback by 0.5
      • Patched a collisions setting that may have been causing bouncing props
      • Doubled the amount of HP reneged per interval in ZE maps.
      • Removed fast, deformed and poison from ZE maps.



  2. Default

    1.2.5

    • Updated ZR to latest version (improves random selection of zombie/patches some bugs)



  3. Default

    • 1.2.6
      • Added maprate and the mapreweight on so that the odds of a map appearing in a vote will be correlated to its rating by users



  4. Default

    1.2.7

    • Removed ze_thelostworld_redux
    • Added:
      • ze_Jurassic_Park_Story_v0_9
      • zm_Aperture_District_Panic
      • ZM_desprerados



  5. Default




  6. Default

    1.2.8

    • Updated to exclude the last 5 maps from nominations.



  7. Default

    1.3.0

    • Removed some bad maps
    • Added:
      • ze_LOTR_Minas_Tirith_v2_2fix
      • ze_volcano_escape_v4
      • zm_day_lego_v2_fix
      • zm_industrial_b1
      • zm_minecraft2_b1
      • zm_urban_cargo_express



  8. Default

    Quote Originally Posted by ZERO View Post
    1.3.0

    • Removed some bad maps
    • Added:
      • ze_LOTR_Minas_Tirith_v2_2fix
      • ze_volcano_escape_v4
      • zm_day_lego_v2_fix
      • zm_industrial_b1
      • zm_minecraft2_b1
      • zm_urban_cargo_express
    can you tell us which were removed?

  9. Default

    1.3.3
    Dramatically reduced lag when players are on fire
    Added plugin that blackholes part of the game engine that is responsable for fire to prevent the problem.



  10. Default

    1.3.4

    • Ghost and rejoin Prevention!
      • Screen is blacked out when players join
      • Screen is cleared when player joins spec
      • If player joins spec they can not spawn durring a round
      • If a player joins the server and a team they will automatically spawn right away
      • If a plaer rejoins durring a map they will not automatically spawn



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