poisons aren't supposed to be toe-to-toe class. they're meant to sneak around, take unused paths (cause of the jumping, and fuck people over from strange angles. their high knockback means that humans rape poisons easily. the only thing i think poisons should have is SLIGHTLY increased speed. as it is, humans w/ knives outpace poisons easily. the only way poisons can hope to catch up are jumping w/ "e" (slightly slightly slightly faster) or if there are vertical obstacles in the humans' path which poisons can just jump.






Register To Reply
