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Thread: ZMOD screwed up yet again

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  1. #1

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    i do too but it lags so bad there.

  2. Default

    When I lag to about 6 FPS, I can't shoot squat. The non extended one is fine.

    I advise that you at least remove:

    zm_hauntedmanor - for glitches

    zm_lokihorrorhood - for crashing the server

    zm_lego - for destroying peoples eyes with a lack of texture


    I'll find more after I play them and make votes to rate the map since it doesn't work on ZMOD.



  3. Default

    Quote Originally Posted by BladeTwinSwords View Post
    zm_lego - for destroying peoples eyes with a lack of texture
    And overall being awful. These next two cause no problems to the server but are generally a pain..

    zm_lost_hotel is a good map but not with a 30+ player server. You can hardly get out of the main building due to the cramped spaces and block.

    ze_elevator_escape still has block on by the way and griefers have caught wind on how to glitch people through the elevators (by standing on their head).

  4. #4

    Default

    we can take out the LOTR maps too. since they just plain suck.

  5. Default

    you do realize that when you lag to any fps on your computer it is caused by your computer and nothing else...



  6. Default

    Quote Originally Posted by ZERO View Post
    you do realize that when you lag to any fps on your computer it is caused by your computer and nothing else...
    I've yet to see anyone get any decent framerates on rooftop runaway extended. Edit: it occurs when the helicopter starts up.

    I get about 9-12 FPS on an 8800GT with an E6600 (3.2Ghz).

  7. Default

    cpu has little to do with it the only thing that matters is the gpu and the grafix settings. What do you get normally when you play, you need to be able to get a constant 300fps in normal css to get decent fps in zombiemod.



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