Since everyone is only throwing out suggestions i have taken it upon myself to test spots on maps.
Skiping the escape maps iv started on the first 10 most played cade maps on the psycostats
http://www.ibisgaming.com/zm_stats/maps.php
if a map has no spots that would be deemed unfair i will put OPEN
otherwise ill list a spot with detail on how it would be considered unfair.
note im only trying to take a little bit of leadership on this seemingly huge ordeal for ZM folk.
everything i post below is up for 100% discussion if it seems in any way unreasonable.
1. Highschool
-Red Room, Cading with bookcase or any item
- Putting a vending machine underneath stage
2. Desert Fortress
- Vending machine in tube on second floor
3. Lila Panic v2
- cading basement level with the cash box, (book case, the 2 vending machines and couchs are fine)
- Puting a vening machine in the crawl space on basement level
4. Roy the Ship
- A few questionable spots
5. 420_Beach Stike
- Mass cading Basement
- Cading under stairs near spawn
6. Lila Panic and v2
- Cading Vent in basement with a vending machine
- cading floor below tubes with the money box
7. Bumfight v2
- OPEN
8. Snoopie 711
- OPEN
9. Roy highway
-Vending machine understairs that lead up to the car.
10. Scrap Yard
- Vending machine and glitching the car crusher
- Vending machine in Dog House
11. Silent Hill
-Cading the room with the giant box and the file cabinets. The entrance is too small to knock over the box and the file cabinets can be wedged so that they cant be pulled down.
12. Mall beta (i am not sure if it is called malled beta or not, please correct me)
- Cading the garbage crawl space with a vending machine (implying shooting a vending machine all the way to the entrance of the garabage can, not stacking up vending machines standing up like me and james used to do)