Page 15 of 16 FirstFirst ... 5 13 14 15 16 LastLast
Results 141 to 150 of 155

Thread: Zombie MOD Illegal cading list

  1. #141

    Default

    Quote Originally Posted by anex View Post
    Actually Mikey, Zero has already made a sub forum for illegal cading spots. I don't know about you but I hate going through threads like this to find out if a certain spot is illegal. So what I propose we do is make threads in here, make the thread name the name of the map and post screen shots with a description of that particular illegal area.

    That way it will be much easier to navigate and much more organized.

    Rezel and I were actually going to go through the maps on the zm going from A to Z and find places the should be deemed illegal on a certain criteria (including spots that are already illegal). That criteria being...

    1.) how long it takes to put together
    2.) what is required to build it
    3.) location
    4.) how easily it can be destroyed

    Create a much more definitive listing and clear up a lot of miscommunication in the server. We could definitely use some help on that... because just with us two going through all the maps would take awhile. I have a three day weekend coming up, so I am going to try to pick up the ball on this and get a lot of work done.
    o yea, i forgot about that, i remember discussing stuff regarding screen shots and demos ect.

  2. #142

    Default

    If a spot is completely impossible for a zombie, is it still legal? on beach strike in the glass room, it takes all of 10 seconds to set up the cade, and from there it is near impossible, i think if the humans stopped shooting and let the zombies try to move the stuff they might be able to get in. Plus there is usually more than 1 person. Zombies cannot crouch on top of the obstacles either and the entrance is roughly door size (normal door size) so pulling out the couch/vending machine doesnt work because they can be shot back into place with 1 shot. I think think it should be limited to 1 person and only 1 prop, its too hard. Making this post while on the map, 4 people in one of the rooms in the glass room, 1 person in the other room across the way.

  3. Default

    Quote Originally Posted by slipstream View Post
    If a spot is completely impossible for a zombie, is it still legal? on beach strike in the glass room, it takes all of 10 seconds to set up the cade, and from there it is near impossible, i think if the humans stopped shooting and let the zombies try to move the stuff they might be able to get in. Plus there is usually more than 1 person. Zombies cannot crouch on top of the obstacles either and the entrance is roughly door size (normal door size) so pulling out the couch/vending machine doesnt work because they can be shot back into place with 1 shot. I think think it should be limited to 1 person and only 1 prop, its too hard. Making this post while on the map, 4 people in one of the rooms in the glass room, 1 person in the other room across the way.
    You would think it would be near impossible, but you are sadly very, very mistaken.

  4. Default

    Deffinately not impossible. A pain in the ass yes, but not impossible. If put in the situation understand that teamwork is needed and someone is going to die.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

  5. #145

    Default

    4 people in the room, you can't jump inside with a crouch jump, and you can't push or pull the couch/vending machine because the rooms are too small to flip them, but then again, we can't flip them because you can't get close enough in the first place. Once inside the room, you can't freely jump over the couches and vending machines either, you are now crouching, so if by some miracle the zombies can flip the object and get far enough inside, they now can only get in 1 at a time, while being shot at by 4+ people at once while making no progress forward and can only escape by using !ztele. By the time the zombies could even get to the point of flipping the couch and possibly getting one zombie inside crouching on top of the couch, hoping he survives, the round will probably be over. I think there needs to be a player limit.

    imagine 4 people in a room set up like this, the entrance at the bottom where the prop is sticking out, but cannot be pulled out because of the angle, it gets stuck in the doorway at the angle, too far away from the wall to flip even if the 4 humans didnt shoot you through the glass, and the door way not high enough to get inside while crouching. its actually a bit longer, the prop near the back wall would not be reached from the fence on the outside. Unless a human purposely stands in the doorway, they are not getting tagged.

    I remember now why I hated the map after replaying it earlier today.

  6. Default

    The spot is completely breakable with enough zombies and teamwork. Even with 15 humans in it and 5 or more in the other room. Has been on the server for years, zombies have broken it for years (with no idiots screwing up). It's called teamwork. Something very lacking anymore.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  7. Default

    Quote Originally Posted by Steamer View Post
    It's called teamwork. Something very lacking anymore.
    Especially on escape


    And there isn't a need for it to be made illegal. If the humans set it up and the zombies are left to break it without intervention, the zombies can break it easy. It would only be a problem if they can't. Just because the humans are harassing you, it doesn't make it illegal worthy. As Priest said earlier, difficult is only impossible when you're lazy
    Last edited by Bane of Soldiers; 08-22-2011 at 05:56 PM. Reason: Spelling

  8. Default

    Quote Originally Posted by Jeimuzu View Post
    I don't know how all the other admins work, but I never ban people if I haven't seen them doing bad things before. I'll ask them kindly to not barricade there next round, if they comply, no harm done. If they don't, I'll freeze them. If they continue, I'd freeze them again until the map changes or they say sorry and ztele out lol..

    Banning is the last resort for me. Though I use it against hackers and non-stop mic spammers like no tomorrow. I don't care who you are though, EVERYONE starts somewhere. If you don't feel like giving anyone a chance to make up for what they've done, then people will start to be the same way towards you.

    Like I said before, most of these spots were noticed because of Walter and a few other admins who thought they were unfair.. If it was anything like a long time ago, people won't cade in these spots simply out of common courtesy.

    There is a heavy vending machine in one of the Office maps, that Walter said was impossible to move. I walked up, and about two seconds later the people inside were dead. He stopped bitching about cading spots after that.
    very fair admin...

  9. Default

    Quote Originally Posted by dontbescaredhomie View Post
    very fair admin...
    That's James for you. If he was active and if it weren't for some rank whores, he'd be the number #1 zm player on the list. Very tolerant clan member with wicked barricading skills to boot

  10. Default

    It is sad to see that there is so less teamwork that it is almost impossible to break some cades, I was just wondering since i'm not feeling to read all pages if there list on the first page is still the 3 main illegal cade spots if not can someone update the list.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •