Currently working on a map for WCS that would be more sided for races that provide fast movement to other places (human, vaga, spider, etc). These are a few pictures of the map as it is now.

Features: Terrorists spawn at the southwest corner of the map. Counter-Terrorists spawn at the Northeast.

Two bombsites, both *roughly* equal distance from CT and T spawns.

"Water Ladders" used to move vertically.

Breakable class bridges and a breakable glass grid acting as a mirror in the center of the map.

Teleporters at the bottom of the map that bring you directly above the map. *Note that the speed is so fast that you have to react quickly or else you may crash into one of the towers and die.









Any ideas, tips, critiques, compliments, etc. would greatly be appreciated.