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Thread: CS:S Update Official Thread

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    Quote Originally Posted by hallwagner View Post
    i hope you get that mod :P
    he probably does, but he stated a few posts ago tick was always 66. No idea if he what servers he was talking about though.

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    Thanks for keeping us updated, Zero. Nice work getting this taken care of - looking forward to ZM back.

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    so that means the zombiemod you have is private :[
    and the cheer script?
    “Owning a handgun doesn’t make you armed any more than owning a guitar makes you a musician.”
    - Jeff Cooper

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    Well I just looked through the official update log from Valve. Other than achievements, the death freeze cam, other TF2 enhancements, and engine upgrade; I dont see any super major changes. All "gameplay" changes are actually for the better from what I see.

    All I figure is that the Source 2009 engine is slightly different then 2006/7 which is the cause of the broken mods.

    http://store.steampowered.com/news/3976/

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    we already have it, the current servers already are 100tick and have been since the update.



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    Tracers will be broken for a while as the engine changed the offsets. I would be able to fix this but I am not that skilled as to create offsets on my own... the code was taken largely from another script. I think what I need is the offset for Weapon_ShootPosition but I am not sure. I created a thread here to get help and hopefully I can get some assistance: http://forums.alliedmods.net/showthread.php?t=130559

    Upload at 55%



  7. Default

    Found it

    254 CBasePlayer::Weapon_ShootPosition(void)

    Windows will be 253
    Last edited by mcilwain; 06-25-2010 at 02:04 AM. Reason: Found it
    “Owning a handgun doesn’t make you armed any more than owning a guitar makes you a musician.”
    - Jeff Cooper

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    Unfortunately even with these different offsets it crashes as soon as it executes... I will just look into this plugin after vacation.



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    <40min till zm is up the gg and pub have had sockets updated.



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    Upload finished now decompressing!



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