Ok that sums up that. Good to.know
Great weapon choice, but I still think that soloing in a tube like that of zm_lilapanic_v2 would be difficult. Even if the ak does a lot, three knowledgeable classics will make you run for your money. There are also fast zombies who spam their space bar in vents, which in effect glitch their hitbox out so you can't get headshots and making their knockback nil. Then there are deformed zombies. I can't think of any incident where a full health deformed zombie was z'training a single human and that human killed the deformed. The deformed, if not alpha, has 6500 hp and virtually no knockback. Their head hitbox is harder to hit, and the ak generally does half the headshot damage on a deformed than on a classic....
Sorry I'm not trying to doubt you, all of this is just imo on zombiemod. And the only map that comes to mind that you described is zm_churchofmint, there is a spot underground with a huge ass crate that is easier to move with a m249 and/or nade
not crouch spot, not illiegal. plus it's easy as hell to break in there.
also, trapping zombies is a time-tested strategy that has always and will always be allowed. only possible exceptions would be blocking a map's teleporter so they get stuck immediately upon exiting teleport
....is this referring to teleports such as those on penumbraextended and csk4corners? because I know that some zombies are able to avoid being trapped by props at the end of a teleport by some technique that I'd like to learn...when they use the map's teleport they are able to teleport and appear as if they jumped out of the prop, thus being free unless there was another prop on top of that one......I know naked saturday and chris young know how to do it.....
Ok do for example, four_corners map if a zombie uses the teleporter, and exits through the otherside but is stuck because a human stacked a soda machine on the exit point, thats considered illegal?
Yeah I was thinking about the new uprising popularity of the deformed, that stacked crouch spots might not be a deal anymore, but in some cases that still doesnt work out....like in snoopie....and pulsetempleofdoom, and highschool, and minitrue room. Those spots wreck even alpha deformeds.....
If there is only one entrance point, then yes.
The new rule is fair and balanced, but as said will be a bitch to enforce. Snoopie definitely needs it for its deep double vent or something of the like as it is just a big dance in spawn as zombie fest. A lot of other spots could use it that are easily enforced. IE: Vans with a crouch spot, double / single sided tube, under small stairs or stages, ect. As a general it will be easier to enforce on more spots then not. As for the bitchy spots that will be a pain to deal with (Highschool stage [doable with many people because of small visible area], Snoopie dual vent [rediculously cheap with even 6 people], maybe admins should discuss such spot in the Zmod map section.
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones