Quote Originally Posted by slipstream View Post
I actually do consider myself an excellent ZM player. Providing no one follows, or the zombie does not find me first I can set up an actual cade that will usually withstand zombie attacks, and usually not in some cheap spot either. As a zombie, on highschool, the stage is a bad spot, for humans, 3 humans vs 3 zombies, (no stupid players) and zombies should win. 3 fast zombies, zombies will most definitely win.

In a tube or vent, with an AK (my venting weapon of choice) it is very easy to defend because it reloads fast. Zombie trains, bring it on, AK does a lot of damage. Zombies getting too close, nows the time to throw your nade right in front of you to know them out. When they begin to train again, most are heavily damaged, and now you should be getting kills. After 3-4 kills, there might not be enough zombies, or the right classes to train properly.

There is one map too, no clue what its called, but underground there is a room with great big huge boxes, and they do move pretty easily with nades and some guns, but once the humans get just once box on an angle in the doorway, zombies cannot get in. Zombies cannot push the box because its too big. Is this an illegal cade? I think zombies can glitch through the box, but that seems a bit unreasonable to have to do.
Great weapon choice, but I still think that soloing in a tube like that of zm_lilapanic_v2 would be difficult. Even if the ak does a lot, three knowledgeable classics will make you run for your money. There are also fast zombies who spam their space bar in vents, which in effect glitch their hitbox out so you can't get headshots and making their knockback nil. Then there are deformed zombies. I can't think of any incident where a full health deformed zombie was z'training a single human and that human killed the deformed. The deformed, if not alpha, has 6500 hp and virtually no knockback. Their head hitbox is harder to hit, and the ak generally does half the headshot damage on a deformed than on a classic....

Sorry I'm not trying to doubt you, all of this is just imo on zombiemod. And the only map that comes to mind that you described is zm_churchofmint, there is a spot underground with a huge ass crate that is easier to move with a m249 and/or nade