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Thread: Add fy_iceworld3

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    For someone who seems to obsess over making so many new map threads because it "makes ZERO's job easier" you don't seem to know how to use the proper format.

  2. Default

    He looks at the thread, test's the map presumabily and then chooses wither or not to add it, the why is only required on remove threads and some of those dont need any explanation, like this one its a fucking awesome map.

    If your talking about the stupid brackets, thats just a pain in the ass.

  3. Default

    this is the forms we have to make it a pain in the ass like the dmv

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    Quote Originally Posted by Kavinsky View Post
    He looks at the thread, test's the map presumabily and then chooses wither or not to add it, the why is only required on remove threads and some of those dont need any explanation, like this one its a fucking awesome map.

    If your talking about the stupid brackets, thats just a pain in the ass.
    No it's not.

    Reason: Give an explanation as to why we should listen to you
    You consistently show you don't know what the fuck you are doing.

  5. Default

    Quote Originally Posted by Christmas View Post
    No it's not.



    You consistently show you don't know what the fuck you are doing.
    Don't go and get pissed now.

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    Quote Originally Posted by taz1stP View Post
    Don't go and get pissed now.
    I'm not pissed, I'm just saying.

  7. Default

    I worry that it is too open, I need to test this and or get some more posts from people who have played it.

    Also multiple threads makes it easier to track changes. The only reason I allowed multi map threads is becuase I knew some people would be too lazy to make mutiple threads.

    In addition posting a lot is best b/c I do this work in batches and usually wait for there to be a few things to fix. It takes less time to fix 100 things at once than 50 things now and 50 things later.



  8. Default

    Quote Originally Posted by ZERO View Post
    I worry that it is too open, I need to test this and or get some more posts from people who have played it.

    Also multiple threads makes it easier to track changes. The only reason I allowed multi map threads is becuase I knew some people would be too lazy to make mutiple threads.

    In addition posting a lot is best b/c I do this work in batches and usually wait for there to be a few things to fix. It takes less time to fix 100 things at once than 50 things now and 50 things later.
    The problem is that you pretty much have only done the 50 of 100, because a good majority of map requests (either adding or removing) are still pending.

    Another reason why I am pissed Kavinsky basically took up the entire page of map threads is it bumped a good chunk of maps to the second page, which you did not seem to take a look at. And some of those have been added over a month ago, being disregarded for some that Kavinsky posted days ago.

  9. Default

    Yeah I know I thought it would be only about 4 or 5 maps that I'd make the remove request on for for and it snowballed to about 20, plus 5 or 6 add ones. so yeah Zero you going to have to go through the entire map section to get them all.

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