Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 62

Thread: [Attention]Fluffy (Wall Hacking)

  1. Default

    someone needs to close this. zero can review it when he gets a chance and if you guys want to bitch at each other do it on there profiles.

  2. Default

    Quote Originally Posted by -=NYS=- C.O. View Post
    How is it invalid you dumb prick. I just merely stated a fact that not all aimbots are accurate or you can change it to aim towards specific body parts.
    It is invalid, Sir Sphincter, because you were arguing that Fluffy, being an experienced player, would know how aimbots work, and is therefore a noob using aimbots, and not an experienced player as he is.

  3. Default

    Quote Originally Posted by brett friggin favre View Post
    It is invalid, Sir Sphincter, because you were arguing that Fluffy, being an experienced player, would know how aimbots work, and is therefore a noob using aimbots, and not an experienced player as he is.
    So because he's an experienced player validates that he knows nothing about aimbots ? You're a fucken moron.

  4. Default

    Quote Originally Posted by -=NYS=- C.O. View Post
    So because he's an experienced player validates that he knows nothing about aimbots ? You're a fucken moron.
    I'm simply saying that he MAY not know about them. You are a very unpleasant individual.

  5. Default

    Quote Originally Posted by -=NYS=- C.O. View Post
    You do know you can change your aimbot to body right ? I'm pretty sure YOU didn't know that since you've been playing for so many years now.
    Naturally. Last I checked, however, there was no setting for "arbitrarily miss more than half of the shots while distributing the rest of them across whichever parts of the target's hitbox are most susceptible to being hit from where you're standing."

  6. Default

    Quote Originally Posted by Fluffy Frufflebottoms View Post
    Naturally. Last I checked, however, there was no setting for "arbitrarily miss more than half of the shots while distributing the rest of them across whichever parts of the target's hitbox are most susceptible to being hit from where you're standing."
    ^^ Although, what they will come back with is, "you toggle them; that's why."

  7. #57

    Default

    thats why im saying check those spots out. That is what i am seeing, horrible screen shake and retard impossible shots and sights. second opinions do matter. however whatever you say is not taken into consideration to me.

  8. Default

    Quote Originally Posted by Perry View Post
    thats why im saying check those spots out. That is what i am seeing, horrible screen shake and retard impossible shots and sights. second opinions do matter. however whatever you say is not taken into consideration to me.
    Screen shaking happens when speccing someone else, and is magnified when the person moves their mouse around a lot trying to get a quick turn shot or something. It only means something if the person gets headshots immediately and consistently out of it. As for impossible sightings, an experienced player has excellent peripheral vision, and a keen sense of the environment. If I see a box, I know what the box is supposed to look like. If out of the corner of my eye i catch a few pixels sticking out of a side randomly, I can immediately infer it's a gun. And of course sound, radar, and anticipation are also sources of premature sighting.

  9. #59

    Default

    I still stand by my findings. you are just like fluffy in this situation. your opinion is invalid when it comes to explaining.

  10. Default

    Quote Originally Posted by Perry View Post
    I still stand by my findings. you are just like fluffy in this situation. your opinion is invalid when it comes to explaining.
    Does my opinion matter at all? Perry, I understand where you're coming from; but I have seen demo's and have specc'd when dead. I easily see how they switch from target to target quickly. They aim down when shooting through small lengthy corridors; which contributes to their exceptional accuracy. They even burst according to gun; different types of recoil you learn for each gun as you play.

    I have also seen the use of their radar and anticipating where the target went based on the map. Another good use is sounds of the environment; whether it be footsteps or even a gunshot across the map. There are times where they anticipate placement of the player based on a shot done 5 seconds ago. I do all of these, so maybe that's why I don't see anything suspicious in their game-play.

    Either way, I feel that the accusations on these player is getting old. I hope this post doesn't bring any ill feelings towards me; I am only trying to bring a sense of play style. I do like you Perry and think you're an exceptional player/admin, so I hope this post doesn't irritate you at all. Hopefully after this post though, everyone can understand or see where I am coming from as well.
    Wahhh, you're a hacker! Wahh!!!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •