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Thread: General Server Rules 1.8

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    It isn't a rule, but the admins are trying to make it more fair for humans on escape maps. Though I can't say I agree with them, because I've proven to them that you can survive on most escape maps against fast zombies. I even proved it on train escape.

    It's a lot like a common courtesy to not be a fast zombie on an escape map though, just as it is a common courtesy to ztele out of a barricade if your the first zombie. But I certainly hope they aren't banning people for it.

    The owner of the servers will be able to modify what classes are allowed depending on what map we play to make it more fair for humans, but I wouldn't expect to see that for awhile. At least until the maker of Zombie Mod comes out with the next update.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  2. Default

    making rules on the fly in this game is like playn hide and go seek with an a.d.d. kid changing the rules all the damn time. if its gonna be a "ban-able offense" even for 5 minutes, then it should be an official rule, none of this on the fly or admin preference bullshit.

  3. Default

    Banning for being a fast on an escape is going a little too far.

    I'll usually make a votequestion asking if fast zombies should be frozen, and depending on the vote I'd go spec and freeze any I see.

    But banning is excessive and I agree with Mister Tickle.

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    A bit of ZM history for you..

    About a day after the escape map Mines of Moria came out, all of the regulars wanted to check it out. Hobo (One of the admins at the time, before he went off to college) decided that the fast zombies were incredibly unfair, and everyone pretty much agreed to changing their class off the fast zombie, including me. Though as time went on, new admins and newcomers came, and they pretty much followed along with the same concept, except now it was enforced by freezing, because some of the newcomers were midgety things that didn't know how to read and could barely speak.

    But that's good that you aren't banning people for it.. I remember I was nearly banned for it on my alternate account trying to see what the admins would do if I ran past them all as a fast zombie and closed the gate on them in Jurassic Park.

    Was actually quite funny..

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  5. Default

    I totally agree about fast zombies on escape maps. Keep in mind that I hate escape maps.

    Banning though? It's not an official rule so I think a ban is a bit overboard... even for 5 min.

    I think a better course of action is to announce at the beginning that after the first round fast zombies will not be allowed. If there is a fast zombie then freeze them for the rest of the round. I think that freezing is a much better course b/c not everyone is fluent in english or don't pay attention to chat/voice. If that's the case, then once they're frozen I'm pretty sure they will start paying attention to chat/voice a bit more and find out why they were frozen.

    If freezing a player for fast zombie does become regular practice, I would hope that the admin and other regulars that are aware of this will try to let him know why.

  6. Default

    That's exactly what they do nowadays (Freezing instead of banning.) I hope.. But the real solution will come when the next version of ZM is released.

    This is like the other times though.. When admins also started to enforce the common courtesy of not having more than two people in tubes at a time. Or when they even enforced the common courtesy of zteleing out of a barricade if you turned into a fast zombie. Or telling people to not barricade in certain spots instead of just asking them not to, even if skilled players could break into them.

    But really, admins do have to often make calls on what is fair and what is not.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

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    about zteleing when tagged in a cade, the bro code. I'm not a big fan of this.

    Some times trying to break a cade is nearly impossible with the combination of all the ppl inside and the quality of the cade. I've often just had to sit outside the cade, tube or vent and wait for an impatient player to stick their head out or get to close to the opening. When that happens, i jump up and tag them.

    Cade is intact, but now my (2million hours) time spent camping them pays off with a Z inside to tag the rest. It's a real buzz kill when they immediately ztele out. I think that if ppl didn't ztele out that would make things more suspenseful when you get into a room with all these strangers.

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