This thread will track shopmenu items for final release just like the test race tracker thread.
---HOW TO READ---
White - No progress
RED - Changes possible (this item is waiting to be configured)
Orange - In Progress (The item in this color is currently in development)
Yellow - In TESTING (Item is awaiting full public approval before being declared finished)
Light Green - TEMP Finished (Item is basically done but needs a final adjustment such as settings before FINISHED).
Green - FINISHED (This part is finished and ready for release, when all are this color the actual powers and settings will be done)
Level Requirements and other notes will be updated. ![Wtg](images/smilies/wtg.gif)
Last item in description list is the id tag for the block (for internal use only)
Permanent, offensive Claws of Attack(+6,Dmg)(melee)
#Limit 1
#Price 2400
level 10
claws
Lightning Flash(+50%,Flash-Effect)
#Limit 1
#Price 2500
"level" "15"
flashup
Mask of Death(10% Life-leech)
#Limit 1
#Price 3200
"level" "0"
maskdeath
Orb of Frost(70%speed enemy,3sec)
#Limit 1
#Price 3500
"level" "0"
orb
Fireball(+8,Dmg)(range)
#Limit 1
#Price 4000
"level" "30"
fireball
Flamethrower(30%,3sec-Burn)
#Limit 1
#Price 5000
"level" "30"
flamethrower
Blowup! (50% chance, 30dmg 150ft on death)
#Limit 1
#Price 5000
"level" "0"
blowup
Permanent, defensiveMole Protectant(get no damage from mole'd enemies)
#Limit 1
#Price 1000
"level" "0"
moleprot
Necklace of Immunity(Ulti.can't hit you)
#Limit 1
#Price 3500
"level" "10"
necklace
Anti Serpend Ward(10 seconds no dmg from wards)
#Limit 1
#Price 1500
"level" "0"
anti
Heavy Boots of Armor
(-30% speed, +50H/+100A)
#Limit 1
#Price 1600
"level" "0"
heavyboots
Helm of Clear View(-50%,Flash-Effect)
#Limit 1
#Price 2000
"level" "12"
helmview
Helm of Protection(-5,Dmg)
#Limit 1
#Price 3000
"level" "5"
helmp
Helm of excellence(Protection from headshots)
#Limit 1
#Price 3000
"level" "0"
helme
Permanent, enchantments Secondary Weapon Enhancer (+20 clip)
#Limit 1
#Price 400
"level" "0"
secweapon
Dust of appearance (uncloaks enemies/disguiser!)
#Limit 1
#Price 1500
"level" "0"
dust
Amulet of the cat(Footsteps Off)
#Limit 1
#Price 1500
"level" "0"
amulet
Ankh of reincarnation (Save Equipment)
#Limit 1
#Price 2000
"level" "0"
reincarnation
Sock of the Feather(50%)
#Limit 2
#Price 2500
"level" "0"
sockf50
Boots of Speed(+20%)
#Limit 2
#Price 3000
"level" "4"
bootspeed20
Cloak of Shadows(75% Invisible)
#Limit 1
#Price 3000
"level" "0"
cloak75
Scroll of Respawning(Respawn at spawn)
#Limit 1
#Price 3000
"level" "0"
respawn
Longjump(wide range jumps/bunny jump)
#Limit 1
#Price 10000
"level" "0"
longjump
Permanent, health/XP Ring of Armor(+120A)
#Limit 2
#Price 1200
"level" "0"
ringarm120
Death book of XP (20 additional XP for each kill)
#Limit 2
#Price 3000
"level" "0"
morexp
Book of XP (75 XP, +30 XP for every round)
#Limit 1
#Price 5000
"level" "8"
bookofxp
Periapt of Health(+50H)
#Limit 2
#Price 3500
"level" "0"
periapthp50
Book of Cannibalism (10-20HP for each killed enemy)
#Limit 1
#Price 4000
"level" "0"
cannibalism
One time, enchantments Off the Shelf Boots (default gravity)
#Limit 0
#Price 200
"level" "0"
defboots
Disguiser(Enemy-Model)
#Limit 1
#Price 2000
"level" "0"
disguiser
Flamming Gloves of Warmth(1/10sec)
#Limit 1
#Price 2500
"level" "0"
gloves
Ring of regeneration(+5H/5sec,max 30times)
#Limit 2
#Price 3000
"level" "0"
ringregeneration
Life Preserver(+50H/100A)
#Limit 1
#Price 3500
"level" "2"
lifepres
Potion of Immortality (4sec)
#Limit 1
#Price 4000
"level" "20"
immortal4
Stone of Health(+50H/+100H)
#Limit 1
#Price 6900
"level" "0"
stonehp
Mole (Mole next round)
#Limit 1
#Price 9000
"level" "0"
mole
One time, tomes Tome of opportunity (+100xp or +20xp)
#Limit 2
#Price 1000
"level" "0"
tomexpo100
Tome of Experience (+100xp)
#Limit 5
#Price 3500
"level" "5"
tomexp100
Big Tome of Experience (+200xp)
#Limit 1
#Price 4900
"level" "50"
tomexp200
Tome of Health(+100H)
#Limit 1
#Price 5900
"level" "0"
tomehp100