Too bad so sad.
Too bad so sad.
4) Use admin privileges sparingly and appropriately.
As an avid person who played the originals more than his current time on counter strike ~1800 (sad) + hours or something, I am waiting on an actual release date before I purchase the game. From what it sounds like they did an amazing job on it, Was even seriously starting another guild on gw!2!
Rezel<ibis>: i'll make a self reliant artificial intelligence to deal with admins... I'll call it maynard 1.0 a exact replica of his personality to kick the shit out of bad admins..
maynard<ibis>: an army of AI maynards.... this pleases me.
I can very SERIOUSLY see myself being as active in GW2 as I can be (being that I work 5 days a week and ULA too haha). It's been a LOOOONG time since I've played a game and felt like it would take my time away..and I LOVE IT!
If you were a beautiful sound in the echos all around, I'd be your harmony.
I was slightly disappointed with the beta. It felt more like Rift 2 than it did Guild Wars 2. Guild Wars was amazing because of how everything carried a lot of weight. Your skill selections, when, where, and how you used them, and how they played together with other skills from other classes. The Guild Wars 2 beta really just felt like mashing the same few buttons to get health bars to zero. The PvE event teams were too disorganised to coordinate anything, and the random PvE didn't really let you adapt to your teammates, because there was no way of telling what the hell they were doing.
I had hoped that it'd be more clean, more transparent, and less chaotic. Something where your success would be defined by how you react to the fights, rather than how much signal you're able to glean from an ocean of noise.
I also /hated/ overflow, and the way it's presented. You have no way of knowing, especially when coming out of an instance, if you and whoever you're playing with is in the same instance, unless you know what to look for. There's also no simple way of jumping into the main instance, or joining your friend in overflow. The beta definitely took my hype meter down a good few notches.
Originally Posted by &&toasties
I agree wholeheartedly with your last statement. Sin and I had to "trick the system", if you will, and jump in and out of loading areas until we were in the same server. I do have high hopes that this is something they will fix though, as lots of people have complained about it on the beta server.
If you were a beautiful sound in the echos all around, I'd be your harmony.
im almost positive the overflow server was jut for beta, im sure they will go the same route as the old game and have Districts you can join, like District 1, District 2, and District 3. After this beta weekend event, its really the only reasonable option to fix that issue.
Personal reform
The overflow system is not just a beta thing. It's something NEW that ArenaNET is bringing to the MMO-table. In theory it's great, but in practice, as experienced during the beta, it needs some work. Frankly, all they would have to do is make it so that you can join your friends on their overflow server, and be put into the same queue that they are.
http://www.pcgamer.com/2012/02/23/gu...s-kill-queues/
That article explains it pretty well.
Basically, it replaces the old queue systems of MMO's nowadays. Instead of waiting an hour just to login to the game, you can play while you wait to get into your server. Very smart.
4) Use admin privileges sparingly and appropriately.
1:30 LMAO!
Last edited by DJ_MikeyRevile; 05-03-2012 at 03:31 AM.
Personal reform
Yeah he's done a lot of good videos on the game. Love it.
4) Use admin privileges sparingly and appropriately.