Diving right into PVP this time after launch, will do the main story as a side.
The funny thing about GW, if ya want to get rich very fast, PVP rewards were usually the quickest and most effective way to do so if you had the skill for it (ie: holding Halls and getting the chest rewards), not spending hours in PvE. Though they both net great in-game income in different ways.
I could get more in game cash holding Halls for one night, in half the time it took a player in PvE to do something. The flow is more stable, and not too dependent on economy change. Lets see how GW2 pans out with this.





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