How it is currently working on live is thus:

It works the same as any other race if no one on the enemy team has a lace.
If any opponent has a lace no matter the distance, it will give the error message "enemy has immunity" and play the tone. If someone without a lace ventures within range, they will be entangled properly. While this is moderately useful to tell if your enemies do not have a lace without going into playerinfo, the tone it makes is loud and very annoying. I'd rather be able to tell if one of those pesky lace users is close so I can be better prepared and say, toss out a flashbang/warn my team. As other races with very similar abilities can do this, I find it odd enough that I would consider it a bug.

That and I probably would have been able to continue on my flawless victory tonight instead of ending up ~35-13.
sick.png