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Thread: (old)005 Blood Mage [40] v1.0.9

  1. Default

    It is a targeted skill actually, which is not mentioned ANYWHERE in game, unsure if it is mentioned here on the forums.

  2. Default

    possible to reduce the time of flame strike?? it seems to last forever >.<

  3. Default

    Quote Originally Posted by Masskid View Post
    possible to reduce the time of flame strike?? it seems to last forever >.<
    Last 30s, doing a total of 90 damage... which is nothing. It's basically, kinda, a longer term counter to knifers/Vagabonds.

    Orc does 32 AOE damage in a radius every, I'm guessing, 20s. So the damage of this is not a big deal, considering.

  4. Default

    1.0.3
    • Updated in game descriptions



  5. Default

    1.0.4
    • Updated flame strike to hit everyone in range
    • Increased cooldown time to 30
    • Increased speed damage is dealt (now twice as fast)
    • reduced total damage amount given from 90 to 30
    • added cool fire effect
    • prevented it from dealing damage after round end



  6. Default

    • 1.0.5
      • Fire now is back on person and not on knife, this prevents crashes
      • Fire no longer hurts player who is on fire



  7. Default

    1.0.6
    • Improved weapon removal programing to reduce crashes.



  8. Default

    Could the initial cooldown from spawn be reduced for this, similar to Night Elf? Not being able to use your ult till 2:35 usually results in dying to Spiderman, Hell's Demon, Undead, Vagabond, etc.
    Last edited by frvwfr2; 02-05-2011 at 11:52 PM.

  9. Default

    Bump? Any opinions on this?

  10. Default

    I think this started happening since the big update, but is blood mages flame strike ultimate supposed to trigger the drug and money stealing?

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