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Thread: (old)005 Blood Mage [40] v1.0.9

  1. Default

    i agree athena's necklace is good at 45% but why not let them buy necklace for the other 55% of the time. wouldnt mind 99% either tho. its relatively useless as it stands right now tho

  2. Default

    ZERO, Blood Mage needs to be restricted to 2 per team. I have seen 3 or more Blood Mages on a team and they will almost always win because they are constantly revived by the Blood Mages and when a Blood Mages gets revived, their ability works again.

    Also you need to fix it so that the Flame Strike does not proc Banish every time the flame hits.



  3. Default

    Quote Originally Posted by BladeTwinSwords View Post
    ZERO, Blood Mage needs to be restricted to 2 per team. I have seen 3 or more Blood Mages on a team and they will almost always win because they are constantly revived by the Blood Mages and when a Blood Mages gets revived, their ability works again.

    Also you need to fix it so that the Flame Strike does not proc Banish every time the flame hits.
    I agree kind of, just stop the respawning and the revival power working again. Then you wouldnt need a race restriction. Fix banish messing up the aim, thats the real problem with banish, it adjusts your aim. It should just mess up your view and leave your aim normal. I also think it should not proc off flame strike, but I do think the money steal should. Stealing tons of cash with flame strike is awesome.

  4. Default

    Actually I think the best solution may be to remove the ability stacks on ultimate as this is how other races are setup.



  5. Default

    Didnt I already suggest doing that?


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  6. Default

    Yea...



  7. Default

    If you are burning at the end of a round, the next round will give this one tick, which damages and can steal (and banish, but that's moot).

  8. Default Blood Mage GLitch

    I kept forgetting to post about this. But when the Blood mage burns some one with their ultimate it is also setting off the banish ability. Is banish supposed to work in conjunction with burn like this?

  9. Default

    Yes however I may remove this stack in the future for balancing.



  10. Default

    Restrict it to 2 Per team and Remove the fire off the ultimate, it is moving the cross hair, As you know

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