i agree athena's necklace is good at 45% but why not let them buy necklace for the other 55% of the time. wouldnt mind 99% either tho. its relatively useless as it stands right now tho
i agree athena's necklace is good at 45% but why not let them buy necklace for the other 55% of the time. wouldnt mind 99% either tho. its relatively useless as it stands right now tho
ZERO, Blood Mage needs to be restricted to 2 per team. I have seen 3 or more Blood Mages on a team and they will almost always win because they are constantly revived by the Blood Mages and when a Blood Mages gets revived, their ability works again.
Also you need to fix it so that the Flame Strike does not proc Banish every time the flame hits.
I agree kind of, just stop the respawning and the revival power working again. Then you wouldnt need a race restriction. Fix banish messing up the aim, thats the real problem with banish, it adjusts your aim. It should just mess up your view and leave your aim normal. I also think it should not proc off flame strike, but I do think the money steal should. Stealing tons of cash with flame strike is awesome.
If you are burning at the end of a round, the next round will give this one tick, which damages and can steal (and banish, but that's moot).
I kept forgetting to post about this. But when the Blood mage burns some one with their ultimate it is also setting off the banish ability. Is banish supposed to work in conjunction with burn like this?
Restrict it to 2 Per team and Remove the fire off the ultimate, it is moving the cross hair, As you know