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Thread: 014 Succubus Hunter [80] v1.1.0

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  1. Default 014 Succubus Hunter [80] v1.1.0

    Succubus Hunter
    Required Level: 80
    Levels per ability: 6
    Allowed per Team: 3
    Item Restrictions: NONE
    cleavingattack.gifDaemonic Knife: Do 50-90% extra damage with knife
    sacrificialskull.gifHead Hunter: 30% chance to do 20-40% more damage, gain extra 5-20 XPand less time to collect a SKULL
    townportal.gifTotem Incantation: You gain 2-4HP for each skull and $5-20
    Assault Tackle: Makes you jump longer (50% further with knife, and more based on skulls)
    demonicfigurine.gifDaemonic Transformation: Get 22-70% invis, 20-50% lower gravity and 20-50 HP. Costs 3 SKULLs.

    http://www.ibisgaming.com/wcs_stats/player.php?id=11886


    • 1.0.0
      • Initial Release

    • 1.0.1
      • Fixed chat messages to output correct data

    • 1.0.2
      • Limited to 3 per team

    • 1.0.3
      • Released patch to prevent ultimate abilities from working on your next race if you change races after using it.

    • 1.0.4
      • Updated descriptions

    • 1.0.5
      • Patched some errors in chat output data

    • 1.0.6
      • Improved performance of hit based abilities
      • Improved filtering to prevent ability dmg stacking

    • 1.0.7
      • Confirmed CODE is 100% same as 1.0.6

    • 1.0.8
      • Changed long jump to be correct values

    • 1.0.9
      • Reprogramed long jump effect to work without producing errors!

    • 1.1.0
      • Initial Release of reprogrammed version
    Last edited by ZERO; 10-27-2014 at 08:46 PM.



  2. Default

    Chat messages to client do not display all data they should.



  3. Default

    • 1.0.1
      • Fixed chat messages to output correct data



  4. Default

    bump assault tackle's magnitude up a bit (more powerful)

    bring back the random-skulls (not just on kills, but also on hits at random)
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  5. Default

    The skulls are only supposed to appear when you get a skull... do any show up on kills at all right now?



  6. Default

    Quote Originally Posted by ZERO View Post
    The skulls are only supposed to appear when you get a skull... do any show up on kills at all right now?
    ok, now when you kill someone w/ it you get a skull.

    before, there was a random chance for a skull each time you hit them.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  7. Default

    Yea, b/c before I think you got a skull randomly instead of by kill or something waky.



  8. Default

    1.0.2

    • Limited to 3 per team



  9. Default

    If you use the ultimate then die, then switch to another race you keep the gravity of the succubus ultimate :\

  10. Default

    1.0.3

    • Released patch to prevent ultimate abilities from working on your next race if you change races after using it.



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