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Thread: 013 Spider Man [250] v1.1.1

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  1. Default

    Why not nerf the evasion a little more and increase the cooldown of weblines to 1.5-2 seconds. Problem solved without the need to break the class.

    It frustrates me that I can put three in someones head and they evade it all and they just unload with the pro-90 () to kill me. It's such a crutch it makes my eyes bleed. Countless times I've seen my damage output to a spiderman be 400-500 damage and they evade everything.

    Tastes like your moms kisses.

  2. Default

    I think just making the ult have a starting cool down of 20 seconds before able to use the web lines would be perfect. This way we dont get assraped by a spider man that is in your spwn before you are done buying weapons.

  3. Default

    You will find the reply to "before you are done buying weapons." being: learn to use one of the following: Learn what buys what, so you're not taking that long, use the quick buys/rebuy, use ankh. Most people are able to buy weapons before the enemy gets to their base. A more acceptable complaint would be "killing/attacking us in our spawn before we have time to it".

  4. Default

    Quote Originally Posted by Blackmage View Post
    You will find the reply to "before you are done buying weapons." being: learn to use one of the following: Learn what buys what, so you're not taking that long, use the quick buys/rebuy, use ankh. Most people are able to buy weapons before the enemy gets to their base. A more acceptable complaint would be "killing/attacking us in our spawn before we have time to it".
    Im not sure if you are srs with this posts. You seem to recognize that spiderman can get to your spwn way to quickly, yet you critisize the time it takes for people to buy guns being what? longer then 3-5 seconds? 1. not ever1 has key's binded to buy same shit over and over. 2. not every1 can afford an anhk. 3. not everyone is as fast as others.

    The point here is clear, the ultimate of spiderman needs a bigger cooldown so we dont end up having bombs planted within few seconds of spwning on multiple maps, much like vegabond should also have an ult cooldown at the start, so they cant spwn kill ppl who r buying guns or anything else.

    These arent big changes, and atleast dont seem that it would be hard to change the cooldown of 1 or 2 skills. But i think it would be much more balanced in terms of spiderman and vega being able to get to places way to quickly making some maps unplayable.

  5. Default

    The fact that people are choosing to not use the 4 auto buy buttons in their main buy screen, the rebuy option, and the autobuy option, the last of which I have no idea what does, is a poor reason to nerf spiderman.

    As for the rest, I don't know what I'm arguing against. What are you buying that takes you more than 8 seconds (6 in buy portion, 2 in the time it takes spiderman to get into range) in rounds after you didn't have enough to buy an ankh?

  6. Default

    who gives a fuck if it gets 2 the enemy spawn quickly? cause the enemy spawn will still have the majority of the entire enemy team very close by... derp.

    so unless your entire team is a bunch of fail nubs, there's 0 reason 2 bitch on that matter. the server is generally full, and if your entire team is scared of 1-2 spidermans, well... sounds more like a personal problem 2 me.

    Maynard - The WCS Guy

  7. Default

    Quote Originally Posted by maynard View Post
    who gives a fuck if it gets 2 the enemy spawn quickly? cause the enemy spawn will still have the majority of the entire enemy team very close by... derp.

    so unless your entire team is a bunch of fail nubs, there's 0 reason 2 bitch on that matter. the server is generally full, and if your entire team is scared of 1-2 spidermans, well... sounds more like a personal problem 2 me.
    This is exactly what i mean, it honestly seems like you dont play enough to see the problem spider-man presents on some of the maps. You keep assuming that people playing spiderman are some total nubs who cant aim think or do anything besides rush spwn. Spiderman is hard to kill even when your shotting him due to his evading skills which i have no problem with. My point was he gets to area's he shouldnt get WAY TO QUICKLY for the other team to cover or get rdy for.

    Now Blackmage i never said you need to nerf spidey because of slower players, i said he just needs a cooldown on his ult at the START of the round so he cant get to places like the other teams spwn/bomb site and few other areas that present problems to the other team very early in the round.

    Right now we are arguing that every race on this server is perfect the way it is because it seems every time i post a small suggestion i got ppl attacking me like im trying to fucking kill the server, its kind of annoying, if you cant take suggestions or criticism's maybe having an open forum isn't the best idea?

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