Quote Originally Posted by Irtechie View Post
Consider:
Invisibility/Superdash needs a cooldown.
Most players aren't "Gods" with this class, but others really are. I see quite a lot of 30-2's with this race.

An well played invisible vagabond pretty much assures that a ct team on an open map cannot defuse. I know about the flashlights and the tracking. It really is hard though to track them above the physics of the map 50 feet in the air invisible with a flashlight. Make all invis classes completely visible on plant or defuse could work too.

Not a whine, an observation.
there's nothing wrong w/ vagabond. at all. unlike spiderman.

there will always be players who are good with one race, just as there are others who will be bad. only races that are 100% completely and blatantly OP need to be fixed. again, like spiderman.


vagabond is almost identical to how it was on the old server. that's all that matters