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Thread: 017 Strider Hiryu [260] v1.1.5

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    • 1.0.1
      • All abilities have final settings for testing an current bugs patched. Please confirm abilities work.



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    I have derived new methods for handling how words work so that the effect and damage are separated. This allows me to then be able to adjust the rate at which damage is given without effecting the visual effect of the ward.

    Currently the size, and damage given by the ward are not leveled, only the number of them and the length. This will change as I now have created an efficient method for allowing these values to be variable.



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    NVM I see why these values must be constant now...



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    • 1.0.2
      • Initial Public release

    • 1.0.3
      • Fixed glitch that allowed for weapons to be droped when using fly in an exact way




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    Quote Originally Posted by ZERO View Post
    Strider Hiryu
    Required Level: 260
    Levels per ability: 6
    Flying Dragon: Bind +ability2 hold to fly, release to land 1-4 speed
    Advanced High Jump: 10-50% chance to increase high jump on a kill
    Kayakujutsu: Bind +ability1 to use, The art of fire and explosives
    Portal: Save and teleport to location

    • 1.0.0
      • Initial Development Release

    • 1.0.1
      • All abilities have final settings for testing an current bugs patched. Please confirm abilities work.
    • 1.0.2
      • Initial Public release
    • 1.0.3
      • Fixed glitch that allowed for weapons to be droped when using fly in an exact way
      • Patched rare crash bug

    any chance we can simply use +ability and +ability2 ?
    so that we can use the same button that we use for wards on both the stryder and shadow hunter??

    or can at least someone tell me if the "multi bind" works like this?
    bind x {+ability, +ability1}
    ?
    thanks,
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    multibind: bind f "ability; strider; +ability; +ability1"

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    Quote Originally Posted by CYBER View Post
    any chance we can simply use +ability and +ability2 ?
    so that we can use the same button that we use for wards on both the stryder and shadow hunter??

    or can at least someone tell me if the "multi bind" works like this?
    bind x {+ability, +ability1}
    ?
    thanks,
    They are the same... the are both +ability1...



  8. Default

    Quote Originally Posted by ZERO View Post
    They are the same... the are both +ability1...
    never knew that:P
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    1.0.4

    • Updated descriptions



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    Quote Originally Posted by ZERO View Post
    Strider Hiryu
    Required Level: 260
    Levels per ability: 6
    Flying Dragon: Hold +ability2 to fly, release to land.
    Advanced High Jump: 10-50% chance to increase high jump on a kill
    Kayakujutsu: The art of using fire and explosives (+ability1)
    Portal: Press ultimate to save your location, press ultimate again to teleport to your saved location

    • 1.0.0
      • Initial Development Release

    • 1.0.1
      • All abilities have final settings for testing an current bugs patched. Please confirm abilities work.

    • 1.0.2
      • Initial Public release

    • 1.0.3
      • Fixed glitch that allowed for weapons to be droped when using fly in an exact way
      • Patched rare crash bug
    • 1.0.4
      • Updated descriptions

    i just tested the binds,
    apparently they are +ability for the wards
    and +ability1 for the fly.
    many people agree that the description that im quoting has typos in it.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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