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Thread: [ADD] BunkerZone

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  1. Default [ADD] BunkerZone

    With nothing to do but stare at my PC, I decided to give the Hammer Editor a shot. I had spent almost 2 and a half years making a whole new quest, similar to something on the scale of Mehrune's Razer (or whatever it was called) DLC, for TES4:Oblivion (which got deleted with a hard drive crash, I'll probably never touch Oblivion again) so I figured this shouldn't be too difficult.

    Anyway, here is my first CS:S Map, designed specifically for GunGame.

    This is JUST the layout, not the final version. The textures may look goofy, but once I get proper feedback on the layout, I will go through and properly texture the map.

    Enjoy.

    -Edit: I suppose some screencaps would be nice, huh? :P

    Edit to the Edit:
    Updated map file, properly packed and updated this time around. If the map will not load on the server, an admin (who can set sv_cheats 1) needs to load the map, set sv_cheats 1, then type nav_generate. It will generate the nav map file. Not sure if it was packed with this file or not.

    Edit of the Edited Edit:
    Reasons to put this map in rotation:
    1) It's not some lame copypasta from gamebanana whatever.
    2) I made it.
    3) It's personally made by an IBIS member.
    4) It's tailored specifically for gungame.
    5) I made it.
    6) Did I mention that it's not a map from gamebanana and that I personally made this map?
    Attached Images
    Last edited by Noodles; 03-13-2011 at 10:46 AM.

  2. #2

    Default

    Once textured and finished, this map is going to be an absolute blast to play on. All the glass panels on the top platform are individually destructable.

    Its a little big, but the style keeps it from being too spread out. Also, there are very few "campy" spots on this map and there are great angles for all types of weapons.

    Definitely download this and check it out - I look forward to playing on it in our GG server when its finished!

    Look at your sig, now back to mine, now back to yours, now back to mine. Sadly, yours isn't mine. But if you stopped trolling and e-thugging like a nerd yours could be like mine.
    Look down, now back up. Where are you? You're on IBISgaming.com, reading the sig your sig could be like. I'm sexting your girl.

  3. Default

    Quote Originally Posted by dice View Post
    Once textured and finished, this map is going to be an absolute blast to play on. All the glass panels on the top platform are individually destructable.

    Its a little big, but the style keeps it from being too spread out. Also, there are very few "campy" spots on this map and there are great angles for all types of weapons.

    Definitely download this and check it out - I look forward to playing on it in our GG server when its finished!
    i...actally like it exactly as the screens show. good atmosphere
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  4. Default

    Thanks! Yea, the lights/atmosphere will stay the same, however I am unsure weather or not im going to keep those 'brick' textures. And of course I am not keeping the dev ones. I may actually make the lower floor lights a tad darker, to give a 'shadowy' feel to it, without being TOO horribly dark. There's also a secret room on the map. Not telling where it is, but it's there. Supposed to be my sig room, but I don't know if Pakrat properly packed the custom textures.

  5. Default

    Quote Originally Posted by Noodles View Post
    Thanks! Yea, the lights/atmosphere will stay the same, however I am unsure weather or not im going to keep those 'brick' textures. And of course I am not keeping the dev ones. I may actually make the lower floor lights a tad darker, to give a 'shadowy' feel to it, without being TOO horribly dark. There's also a secret room on the map. Not telling where it is, but it's there. Supposed to be my sig room, but I don't know if Pakrat properly packed the custom textures.
    i really like the dev textures though
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  6. Default

    So what are the chances of throwing this map in to the gg rotation for commenting and playing?

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