The memory issue yesterday was some moron deciding to spawn 45,000 blocks of TNT and detonating them. As a result I have globally disabled all use of TNT from moderators and builders.I have to fix the map as it is completely bugged at this time.
Mag I can set permissions between the two really easily. The way I have the permissions are set up I can define permissions per map instead of on a global scale. When I get home today I will start working on that once I am able o repair the map. -- I think that if we are going to want to do something like that, we will need to have them allocate more ram so we don't get bogged down. As I said when I get home tonight I will try it after I fix the first map and then see how it goes.
Todo List
- fix shops so that they don't bug out.
- allow ulm's and moderators to teleport themselves around.
- set up multi verse for multiple realms (more than likely have to up the amount of ram for it to work properly approx)
- set up permissions for multiple realms and moderatorse
- set up sethome to use a mysql database
- implement shop system log into a mysql to lighten load and stop writing to a .log file.
update 4/8/12
-mysql database is using the tables properly instead of continiously creating new files and replacing things it already has.
-Fixed permissions to allow moderators limited permissions without giving them op (Defined by local map)
-Allowed permissions for the sethome command for general users - also ensured t they arent able to pass the global cooldown.
Global moderators and administrators are now allowed to bypass the cooldown on set home
-World Guard not properly saving zones to the mysql database.
-Portal system will now properly port you from city without obnoxious cooldown timers.
-Implemented ranking system for different levels of staff on local
Owner
Developers
-Builders
Upper Level Moderators (Nothing to do with CSS or ibis)
Moderators
Players
I hope to have the server out of beta soon, but as the end of my semester draws closer We will have to see what happens!