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  1. #1

    Default

    or use it to your advantage and dig to where you see diamond!!!!
    Personal reform

  2. Default

    Quote Originally Posted by DJ_MikeyRevile View Post
    or use it to your advantage and dig to where you see diamond!!!!
    Thats what I do... lol
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  3. Default

    Server needs to be updated...

    * Delay/repeater blocks
    * Beds
    * Added three new half-size blocks (wooden slab, cobblestone slab, sandstone slab)
    * Slimes have a higher spawn rate (?)
    * New Mojang logo splash screen
    * Graphics settings screen
    * New textures (?)
    * Ability to toggle between classic lighting and "smooth" lighting
    * Worlds now use a generic McRegion chunk save format, with built-in auto conversion
    * While starting a new world, players can choose their own name and seed to generate the world
    * More than 5 Worlds possible
    * Scrollbars in both the texture pack list, and in the map selection screen
    * Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
    * F1 now toggles HUD.
    * F3 can now be toggled.
    * When F3 is pressed, mobs display a number over their head. This number is referred to as the "entity id" and can be seen in the console when players connect to a server.
    * F8 toggles mouse smoothing
    * In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
    * Sandstone is now found at the bottom of naturally generated sand.
    * All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials (see specific block pages for further information)
    * Mine time for Sandstone decreased.
    * Redstone dust will get darker the farther away it is from a source of power.
    * New painting added of a flaming skull.
    * Some blocks of ice have curved edges.(Needs clarification.)
    * Blocks break slower while in air. (Needs clarification.)
    * Less passive Mobs when on harder modes (?)
    * Deleting world confirmation changed slightly.
    * Lapis Lazuli now drops 4-8 pieces when mined instead of 1 in SMP.

    Bugfixes:

    * When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
    * Wood and logs don't burn forever anymore.
    * F1 in 3rd person mode no longer flips view.
    * Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
    * (need someone with more knowledge) No longer getting Java Log error spam.?

    New Bugs:

    * Some users reporting worlds getting deleted (confirm?). Deletion may be caused by use of mods from 1.2 that have not updated.
    * Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched, as shown here: Media:Brokenlever.png
    * If someone uses their bed in SMP, other players may get disconnected. (Un-Recognisable Packet ID: 17)
    * Wooden Slabs are best mined with pickaxe, not an axe.
    * Zombies cannot hurt players unless the zombie is above them.
    * Large chests may cause crashes when opening them (Unconfirmed: crashes may be caused by use of mods from 1.2 that have not updated).
    * If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
    * Lighting bugs on portal, water, and ice blocks with smooth lighting.
    Last edited by jonny5v; 02-22-2011 at 05:32 PM.

  4. Default

    *Delay/repeater blocks
    *Beds
    *Added three new half-size blocks (wooden slab, cobblestone slab, sandstone slab)
    *Slimes have a higher spawn rate (?)
    *New Mojang logo splash screen
    *Graphics settings screen
    *Ability to toggle between classic lighting and "smooth" lighting
    *Worlds now use a generic McRegion chunk save format, with built-in auto conversion
    *While starting a new world, players can choose their own name and seed to generate the world
    *More than 5 Worlds possible
    *Scrollbars in both the texture pack list, and in the map selection screen
    *Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
    *F1 now toggles HUD.
    *F3 can now be toggled.
    *When F3 is pressed, mobs display a number over their head. This number is referred to as the "entity id" and can be seen in the console when players connect to a server.
    *F8 toggles mouse smoothing
    *In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
    *Sandstone is now found at the bottom of naturally generated sand.
    *All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials (see specific block pages for further information)
    *Mine time for Sandstone decreased.
    *Redstone dust will get darker the farther away it is from a source of power.
    *New painting added of a flaming skull.
    *Some blocks of ice have curved edges.(Needs clarification.)
    *Blocks break slower while in air. (Needs clarification.)
    *Less passive Mobs when on harder modes (?)
    *Deleting world confirmation changed slightly.
    *Lapis Lazuli now drops 4-8 pieces when mined instead of 1 in SMP.

    Bugfixes:

    *When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
    *Wood and logs don't burn forever anymore.
    *F1 in 3rd person mode no longer flips view.
    *Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
    *(need someone with more knowledge) No longer getting Java Log error spam.?
    *Players can no longer use the click-release to quickly mine blocks. Note: Only applies to SMP.

    New Bugs:

    *Cactus can be planted in water, but will be destroyed when it grows up.
    *Some users reporting worlds getting deleted (confirm?). Deletion may be caused by use of mods from 1.2 that have not updated.
    *Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched, as shown here: Media:Brokenlever.png
    *If someone uses their bed in SMP, other players may get disconnected. (Un-Recognisable Packet ID: 17)
    *Wooden Slabs are best mined with pickaxe, not an axe.
    *Zombies cannot hurt players unless the zombie is above them.
    *Large chests may cause crashes when opening them (Unconfirmed: crashes may be caused by use of mods from 1.2 that have not updated).
    *If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
    *Lighting bugs on portal, water, and ice blocks with smooth lighting.
    Last edited by Masskid; 02-22-2011 at 06:16 PM. Reason: *update*

  5. Default

    update the minecraft server.....NOW...please

  6. Default

    New bugs are nasty....

    Using old jar atm.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  7. Default

    idk zombies not being able to hurt u unless they are above them is pretty good even if it is a bug

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