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Thread: 023 Shadow Of The Void [130] v1.0.3

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    The lace should prevent you from being pulled at all. When I was around them the other day my immunity prevented me from being effected by the ability. Currently everyone that is not immune gets pulled in however it will only kill those on the other team. I can filter it out so it will only activate if you did not kill yourself. I can also make it so that not only will it not activate if you were within range of someone with immunity but also if someone with immunity killed you it will not activate.

    As far as the range goes it is logically infinity as I programed a gravitational field. We all know that gravity acts on an infinite distance. More importantly I did make the effects of gravity correct in that the force increases exponentially as you are closer to the source of attraction. At particular distances you should be able to try to run away from it. It could be that the force constant that the curve is applied to is too large.

    Another balance (in addition to the ones above) could be to increase the duration of the effect slightly but reduce the distance of the point of no return.

    BTW the point of no return would logically be the distance a user is from the target where it is imposable for them to escape.

    ---------- Post added at 02:47 AM ---------- Previous post was at 02:45 AM ----------

    Quote Originally Posted by maynard View Post
    the ONLY thing that could fuck with molecule ultimate was wards as they would go through the ultimate and damage you, but not ever go bellow 1 HP as long as the ultimate was in play.

    shadow of the void shouldn't be able 2 pull me outta my ultimate and pwwn me.
    This is more of an issue with molecule and likely the way that it is freezing the player. The force is applied to a players base velocity so if that race is programed correctly it should not do anything when you are frozen.



  2. Default

    Quote Originally Posted by ZERO View Post
    The lace should prevent you from being pulled at all. When I was around them the other day my immunity prevented me from being effected by the ability. Currently everyone that is not immune gets pulled in however it will only kill those on the other team. I can filter it out so it will only activate if you did not kill yourself. I can also make it so that not only will it not activate if you were within range of someone with immunity but also if someone with immunity killed you it will not activate.

    As far as the range goes it is logically infinity as I programed a gravitational field. We all know that gravity acts on an infinite distance. More importantly I did make the effects of gravity correct in that the force increases exponentially as you are closer to the source of attraction. At particular distances you should be able to try to run away from it. It could be that the force constant that the curve is applied to is too large.

    Another balance (in addition to the ones above) could be to increase the duration of the effect slightly but reduce the distance of the point of no return.

    BTW the point of no return would logically be the distance a user is from the target where it is imposable for them to escape.

    ---------- Post added at 02:47 AM ---------- Previous post was at 02:45 AM ----------



    This is more of an issue with molecule and likely the way that it is freezing the player. The force is applied to a players base velocity so if that race is programed correctly it should not do anything when you are frozen.
    Not sure about the numbers, I know I bought lace 3 or 4 rounds, and it got me twice in those rounds. This guy literally would die and 75 percent of my team would die. It was so bad everyone was switching to void. If he died and it proc'd, GG for us. We lost every time it proc'd. I think the range & force distance is too strong and may need to be adjusted. It also was proccing a lot, but I think he was getting revived by a blood mage and then re dying, giving it more of a chance to proc.

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    i'm not sure i like just how powerful necklace is. it was perfect on the old server, where it only prevented activation of ults, and being hit by cryptlord's. now actually making you immune from certain more global ults that would have previously hit you...

    it's different from how it was, therefore it's crap.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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    The only reason for the change in the way the protection works now is that before black holes were uncommon b/c they crashed the server and thus few players used the race. In addition the player who activated the skill would not get any xp from it.

    I have not yet seen an issue where ult immunity is being over powered. Just that ults that may require an immunity to survive may be overpowered.

    It does filter properly:
    if( !W3HasImmunity( i, Immunity_Ultimates ) )

    Oh I found the problem it is pulling everyone regardless of distance at the same force b/c the constant was too high. I have reduced it from 1500 to 2.



  5. Default

    Quote Originally Posted by ZERO View Post
    The only reason for the change in the way the protection works now is that before black holes were uncommon b/c they crashed the server and thus few players used the race. In addition the player who activated the skill would not get any xp from it.

    I have not yet seen an issue where ult immunity is being over powered. Just that ults that may require an immunity to survive may be overpowered.

    It does filter properly:
    if( !W3HasImmunity( i, Immunity_Ultimates ) )

    Oh I found the problem it is pulling everyone regardless of distance at the same force b/c the constant was too high. I have reduced it from 1500 to 2.
    No clue why it was pulling me then. I know for sure the first time I had a lace and it still got me. Good on the reduce constant, I'll have to see the difference when I get on.

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    I raged hard last night because of this.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    Quote Originally Posted by ZERO View Post
    I have not yet seen an issue where ult immunity is being over powered. Just that ults that may require an immunity to survive may be overpowered.
    The only place I find the lace unfair is it blocking teleports and with a race like Rapscallion where it becomes helpless. Vaga is not the same because of its extreme mobility (the vaga/spidey should have lace restricted).

    I really hate how some race's ults are so bad that its impossible to survive without a lace, like stacked cryptlords/bloodmages.

    The one thing that makes me wonder though is why lace does not effect molecule's immunity ultimate like shadowhunter's immunity? you can shoot and kill a shadowhunter with immunity up with a lace, you cannot with a molecule.

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    Quote Originally Posted by ShadedFlash View Post
    The one thing that makes me wonder though is why lace does not effect molecule's immunity ultimate like shadowhunter's immunity? you can shoot and kill a shadowhunter with immunity up with a lace, you cannot with a molecule.
    Because Shadow hunter can move around with the damage immunity while the Molecule is frozen.
    "Intolerance and superstition has always been the domain of the more stupid amongst the common folk and, I conjecture, will never be uprooted, for they are as eternal as stupidity itself. There, where mountains tower today, one day there will be seas; there where today seas surge, will one day be deserts. But stupidity will remain stupidity."
    -
    “You surround the dead with veneration and memory, you dream of immortality, and in your myths and legends there’s always someone being resurrected, conquering death. But were your esteemed late great-grandfather really to suddenly rise from the grave and order a beer, panic would ensue.”
    -
    “A coward dies a hundred times. A brave man dies but once. But Dame Fortune favours the brave and holds the coward in contempt.'



  9. Default

    Quote Originally Posted by ShadedFlash View Post
    The only place I find the lace unfair is it blocking teleports and with a race like Rapscallion where it becomes helpless.
    lol. you noob. the entire point of the necklace is to help counter the high-mobility races

    I really hate how some race's ults are so bad that its impossible to survive without a lace, like stacked cryptlords/bloodmages.
    they're not. at all.

    The one thing that makes me wonder though is why lace does not effect molecule's immunity ultimate like shadowhunter's immunity? you can shoot and kill a shadowhunter with immunity up with a lace, you cannot with a molecule.
    you should NOT be able to kill a shadow hunter if you have a necklace, nor should you be able to kill a molecule while they use their ult. period. i'm not sure who the hell thought that was a good thing
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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    Quote Originally Posted by acolyte_to_jippity View Post
    you should NOT be able to kill a shadow hunter if you have a necklace, nor should you be able to kill a molecule while they use their ult. period. i'm not sure who the hell thought that was a good thing
    I agree with this statement.

    Tastes like your moms kisses.

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